Android application using libgdx crashes since update to ADT 17

依然范特西╮ 提交于 2019-12-12 12:29:26

问题


My Android program crashes. This started after updating Eclipse to 3.6.2 and updating the SDK and ADT (to 17), I had a problem. (After I updated eclipse, my ddms crashed too, but i fixed that.) I've now updated my SDK and ADT to 18, but I still have this problem. My lib folders in my Java project and Android project haven't changed. I use Mario tutorials and build those. My java project runs well, but I don't understand why my Android projects cant run.

Crash screenshot in my phone:

LogCat in Eclipse:


回答1:


As it's been explained and solved here, some change of the latest ADT plugin causes this, solution is just add all the needed sources to your Android project, as the link says.



来源:https://stackoverflow.com/questions/10165471/android-application-using-libgdx-crashes-since-update-to-adt-17

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