issue with CCScrollLayer in cocos2d-iphone-2.1-beta2

隐身守侯 提交于 2019-12-12 10:45:23

问题


Hi there I'm having problems as stated with CCScrollLayer in the lateste cocos2d beta, mainly that on compiling I get: use of undeclared identifier 'CC_GL_BLEND'. Is there any way to sort this problem that anyone has found yet?


回答1:


Safely you can comment that line..anyway blending is already enabled...and everything works fine after this change in cocos2D 2.1 beta.

// Set GL Values
#if COCOS2D_VERSION >= 0x00020000
      //  ccGLEnable(CC_GL_BLEND); //Guru
        ccPointSize( 6.0 * CC_CONTENT_SCALE_FACTOR() );
#define DRAW_4B_FUNC ccDrawColor4B

#else
        glEnable(GL_POINT_SMOOTH);
        GLboolean blendWasEnabled = glIsEnabled( GL_BLEND );
        glEnable(GL_BLEND);


来源:https://stackoverflow.com/questions/12988608/issue-with-ccscrolllayer-in-cocos2d-iphone-2-1-beta2

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