How to define the order of overlapping MKAnnotationViews?

烂漫一生 提交于 2019-11-27 04:21:41

Ok, so for solution use method from MKMapViewDelegate


- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views
 

In this method you should rearrange AnnotationView after it was added to mapKit View. So, code may looks like this:


- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views {
   for (MKAnnotationView * annView in views) {
      TopBottomAnnotation * ann = (TopBottomAnnotation *) [annView annotation];
      if ([ann top]) {
         [[annView superview] bringSubviewToFront:annView];
      } else {
         [[annView superview] sendSubviewToBack:annView];
      }
   }

}

This works for me.

Under iOS 11 the implementation of displayPriority broke all the solutions which use bringSubviewToFront or zPosition.

If you override the annotation view's CALayer, you can wrestle control of zPosition back from the OS.

class AnnotationView: MKAnnotationView {

    /// Override the layer factory for this class to return a custom CALayer class
    override class var layerClass: AnyClass {
        return ZPositionableLayer.self
    }

    /// convenience accessor for setting zPosition
    var stickyZPosition: CGFloat {
        get {
            return (self.layer as! ZPositionableLayer).stickyZPosition
        }
        set {
            (self.layer as! ZPositionableLayer).stickyZPosition = newValue
        }
    }

    /// force the pin to the front of the z-ordering in the map view
   func bringViewToFront() {
        superview?.bringSubview(toFront: self)
        stickyZPosition = CGFloat(1)
    }

    /// force the pin to the back of the z-ordering in the map view
   func setViewToDefaultZOrder() {
        stickyZPosition = CGFloat(0)
    }

}

/// iOS 11 automagically manages the CALayer zPosition, which breaks manual z-ordering.
/// This subclass just throws away any values which the OS sets for zPosition, and provides
/// a specialized accessor for setting the zPosition
private class ZPositionableLayer: CALayer {

    /// no-op accessor for setting the zPosition
    override var zPosition: CGFloat {
        get {
            return super.zPosition
        }
        set {
            // do nothing
        }
    }

    /// specialized accessor for setting the zPosition
    var stickyZPosition: CGFloat {
        get {
            return super.zPosition
        }
        set {
            super.zPosition = newValue
        }
    }
}

Try to setup annotation view layer's zPosition (annotationView.layer.zPosition) in:

- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views;

Swift 3:

I get pin locations from API and I was having similar issues, the pins that had to be on top weren't. I was able to solve it like this.

var count = 0 // just so we don't get the same index in bottom pins
func mapView(_ mapView: MKMapView, didAdd views: [MKAnnotationView]) {  
    for view in views {
        view.layer.zPosition = CGFloat(count)
    }
    count += 1
    if count > 500 {
        count = 250 // just so we don't end up with 999999999999+ as a value for count, plus I have at least 30 pins that show at the same time and need to have lower Z-Index values than the top pins. 
    }

}

Hope this helps

btschumy

I'm finding that this reordering the annotation views causes the callout that pops up when one is clicked to no longer be on top of all the annotations. I've even tried refining it so that instead of bringSubviewToFront and sendSubviewToBack, I use insertSubview:aboveSubview and insertSubview:belowSubview: where the second argument is the first annotationView in the list. This would seem to cause much less front to back scattering, but the call outs still pop up under some annotations.

In the delegate function, you can select the pin to force it on top:

func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView?` {
    ...
    if my annotation is the special one {
        annotationView.isSelected = true
    }
    ...
}

I really needed to do this, and none of the (current) answers seemed to provide a reliable implementation. They sort of worked, but panning the map, selecting annotations, or zooming in could mess up the order again.

The final, well behaved solution wasn't so trivial, so I'll just outline the steps I took here. The annotation ordering that MKMapView uses doesn't respect the added order, or even the order of an overriden annotations property. So...


Steps

• Create a CADisplayLink
• Every frame, reorder annotations using both the layer zPosition, and the view's ordering in the superview's subviews array.
• If the view is selected, promote it to the front in your ordering scheme
• Tapping on annotations still respects internal MKMapView ordering, despite the already made changes. To counter this, add an MKMapViewDelegate
• In the delegate object's mapView:didSelect: method, check if the selected annotation is what you'd like it to be
• You can figure out the correct/prioritised annotation by running hit tests on the annotations yourself, with your own ordering taken into account
• If the selected annotation is correct, great. If not, manually select the correct annotation using selectAnnotation:animated:


And there you have it. The above method seems to work well, and the performance hit from running this each frame isn't too bad. You could also look at switching to MapBox, which I believe supports annotation ordering, but this isn't always an option for various reasons.

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