问题
My hardware only supports Directx 10.1 but I know through feature levels I can develop with the directx 11 API and still maintain compatibility. One concern that I have is my hardware supports shader model 4.1 and directx 11 supports shader model 5.0.
So my question is will I be able to develop for directx 11 including the shader model 5.0 with my directx 10.1 hardware?
All help is appreciated.
回答1:
Short of using the reference device or WARP, the answer is no.
While you will be using the DX11 API, you will have to create a 10.1 feature level device and consequently you won't be able to create shaders compiled with the 5.0 shader model level.
来源:https://stackoverflow.com/questions/17890254/directx-11-compatiblilty