How to simulate mac media keys in cocoa

懵懂的女人 提交于 2019-12-11 14:19:41

问题


I need simulate the pressing of the media/function keys on the mac keyboard. Everything from brightness to volume up/down.

Is this possible? And if so how? Ive read a bunch about how to trigger on their press, but not this.

If possible, id like the translucent icons to still come up on the screen as you change things.


回答1:


Try this out in Swift:

// Simulate illumination up
let code = NX_KEYTYPE_ILLUMINATION_UP
let event1 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xa00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xa << 8 as Int32))), data2: -1)
event1?.cgEvent?.post(tap: .cghidEventTap)
let event2 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xb00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xb << 8 as Int32))), data2: -1)
event2?.cgEvent?.post(tap: .cghidEventTap)



// Simulate illumination down
let code = NX_KEYTYPE_ILLUMINATION_DOWN
let event1 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xa00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xa << 8 as Int32))), data2: -1)
event1?.cgEvent?.post(tap: .cghidEventTap)
let event2 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xb00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xb << 8 as Int32))), data2: -1)
event2?.cgEvent?.post(tap: .cghidEventTap)

(credit goes to @Alex293)

This is from our discussion on ways to programmatically control the keyboard brightness with: https://github.com/pirate/mac-keyboard-brightness



来源:https://stackoverflow.com/questions/18470235/how-to-simulate-mac-media-keys-in-cocoa

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