问题
I need simulate the pressing of the media/function keys on the mac keyboard. Everything from brightness to volume up/down.
Is this possible? And if so how? Ive read a bunch about how to trigger on their press, but not this.
If possible, id like the translucent icons to still come up on the screen as you change things.
回答1:
Try this out in Swift:
// Simulate illumination up
let code = NX_KEYTYPE_ILLUMINATION_UP
let event1 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xa00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xa << 8 as Int32))), data2: -1)
event1?.cgEvent?.post(tap: .cghidEventTap)
let event2 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xb00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xb << 8 as Int32))), data2: -1)
event2?.cgEvent?.post(tap: .cghidEventTap)
// Simulate illumination down
let code = NX_KEYTYPE_ILLUMINATION_DOWN
let event1 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xa00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xa << 8 as Int32))), data2: -1)
event1?.cgEvent?.post(tap: .cghidEventTap)
let event2 = NSEvent.otherEvent(with: .systemDefined, location: NSPoint.zero, modifierFlags: NSEventModifierFlags(rawValue: 0xb00), timestamp: 0, windowNumber: 0, context: nil, subtype: 8, data1: (Int((code << 16 as Int32) | (0xb << 8 as Int32))), data2: -1)
event2?.cgEvent?.post(tap: .cghidEventTap)
(credit goes to @Alex293)
This is from our discussion on ways to programmatically control the keyboard brightness with: https://github.com/pirate/mac-keyboard-brightness
来源:https://stackoverflow.com/questions/18470235/how-to-simulate-mac-media-keys-in-cocoa