问题
I am not knowing anything about gamecentre.I am working on the COCO application I had gone through gamecenter guide and get able to integrate the game center in my application.
1) Now the i am able enter the score in the gamecentre through my application. By doing this:-
- (void) reportScore: (int64_t) score forCategory: (NSString*) category
{
GKScore *scoreReporter = [[[GKScore alloc] initWithCategory:category] autorelease];
scoreReporter.value = score;
[scoreReporter reportScoreWithCompletionHandler: ^(NSError *error)
{
[self callDelegateOnMainThread: @selector(scoreReported:) withArg: NULL error: error];
}];
}
I is working properly uptil yesterday.But now if i tried to update the score it is not updating.Please any one know the reason y the score is not updating in the game center I had tried to search out but not get anything.
2)I want to send the current latitude & longitude of one player to another. I came to know that it is possible by GKMATCH
GKMatchRequest *request = [[[GKMatchRequest alloc] init] autorelease];
request.minPlayers = 1;
request.maxPlayers = 1;
[[GKMatchmaker sharedMatchmaker] findMatchForRequest:request
withCompletionHandler:^(GKMatch *match, NSError *error) {
if (error || !match) {
// handle the error
}
else if (match != nil){
// match found
}}];
/*GKMatchRequest *request = [[[GKMatchRequest alloc] init] autorelease];
request.minPlayers = 1;
request.maxPlayers = 1;
GKMatchmakerViewController *mmvc = [[GKMatchmakerViewController alloc] initWithMatchRequest:request];
mmvc.matchmakerDelegate = self;
currentMatch.delegate=self;
[self presentModalViewController:mmvc animated:YES];*/
//[mmvc release];
}
- (void)match:(GKMatch *)match player:(NSString *)playerID didChangeState:(GKPlayerConnectionState)state {
switch (state){
case GKPlayerStateConnected:
if (match.expectedPlayerCount == 0) {
// start the match
}
break;
case GKPlayerStateDisconnected:
// remove the player from the match, notify other players, etc
break;
}
}
- (void)matchmakerViewControllerWasCancelled:(GKMatchmakerViewController *)viewController{}
// Matchmaking has failed with an error
- (void)matchmakerViewController:(GKMatchmakerViewController *)viewController didFailWithError:(NSError *)error{
}
// A peer-to-peer match has been found, the game should start
- (void)matchmakerViewController:(GKMatchmakerViewController *)viewController didFindMatch:(GKMatch *)match{
}
// Players have been found for a server-hosted game, the game should start
- (void)matchmakerViewController:(GKMatchmakerViewController *)viewController didFindPlayers:(NSArray *)playerIDs{
}
// An invited player has accepted a hosted invite. Apps should connect through the hosting server and then update the player's connected state (using setConnected:forHostedPlayer:)
- (void)matchmakerViewController:(GKMatchmakerViewController *)viewController didReceiveAcceptFromHostedPlayer:(NSString *)playerID {
}
- (void) sendPosition
{
NSError *error;
NSString* str = @"teststring";
NSData* data = [str dataUsingEncoding:NSUTF8StringEncoding];
// NSData *packet = [NSData dataWithBytes:&msg length:sizeof(PositionPacket)];
[currentMatch sendDataToAllPlayers: data withDataMode: GKMatchSendDataUnreliable error:&error];
if (error != nil)
{
// Handle the erro.r
}
}
But i dont know why but delegate method of GKMatchmakerViewController is not called i had set the delegate but still and even i ama not able to get GKMATCH (here currentMatch). So due to this [currentMatch sendDataToAllPlayers: data withDataMode: GKMatchSendDataUnreliable error:&error]; this method is not working.
as CurrentMatch refrence is 0X0. Please help me out.How do i send and recive data. M i doing anything wrong?OR is there any thing else to be done.
Please help me.
Thanks
来源:https://stackoverflow.com/questions/12641113/issues-regarding-gamecenterios