问题
In my Play 2.0 Framework Java project, the following line yields errors both in Eclipse and during the sbt compile step:
import javax.inject.*;
I already added the javax.inject
dependency to my build.sbt file:
libraryDependencies ++= Seq(
javaCore,
javaJdbc,
javaEbean,
javaWs,
javaFooBar,
cache,
"javax.inject" % "javax.inject" % "1",
"org.atmosphere" % "atmosphere-play" % "2.1.1"
)
and executed clean
, update
& eclipse with-source=true
like mad:
[myproject] $ eclipse with-source=true
[info] About to create Eclipse project files for your project(s).
[info] Compiling 3 Scala sources and 12 Java sources to ./myproject/target/scala-2.11/classes...
[error] ./myproject/app/com/elements/legacy/LegacyController.java:3: object inject is not a member of package javax
[error] import javax.inject.*;
[error] ^
[error] one error found
[error] (compile:compile) Compilation failed
[info] Resolving jline#jline;2.11 ...
[error] Could not create Eclipse project files:
[error] Error evaluating task 'dependencyClasspath': error
I have the feeling that sbt does not throw errors in case a dependency could not be resolved (e.g. javaFooBar above). How can this be activated?
How can I properly build a Play 2.0 Java project using javax.inject?
Thanks a lot!
Edit:
Extending the repository list in project/plugins.sbt in the following way did the trick:
// The repositories
resolvers ++= Seq(
Resolver.sonatypeRepo("snapshots"),
Resolver.sonatypeRepo("releases"),
Resolver.typesafeRepo("snapshots"),
Resolver.typesafeRepo("releases")
)
The dependencies
command as described by Donovan is very helpful to check whether a dependency could be resolved or not!
回答1:
This looks like a failure to reload the project definition within activator.
If I update my build.sbt with the following, the project will still compile correctly not because there are no problems with the dependency but because it doesn't know about the changes.
libraryDependencies ++= Seq(
javaJdbc,
javaEbean,
cache,
javaWs,
"foo" % "bar" % "1.0"
)
Compile message:
[exampleApp] $ compile
[success] Total time: 0 s, completed 29-apr-2015 9:13:30
If I now reload
my project configuration, we'll start to see problems.
[warn] ::::::::::::::::::::::::::::::::::::::::::::::
[warn] :: UNRESOLVED DEPENDENCIES ::
[warn] ::::::::::::::::::::::::::::::::::::::::::::::
[warn] :: foo#bar;1.0: not found
[warn] ::::::::::::::::::::::::::::::::::::::::::::::
[trace] Stack trace suppressed: run last *:update for the full output.
[error] (*:update) sbt.ResolveException: unresolved dependency: foo#bar;1.0: not found
This is exactly what you would see if you added a dependency that requires a special resolver, e.g. snapshots, etc.
Let's remove that line from build.sbt and reload
so we can compile correctly, and then add an import for a package that doesn't exist within the project.
build.sbt (followed by a reload)
libraryDependencies ++= Seq(
javaJdbc,
javaEbean,
cache,
javaWs
)
Application.java
import play.*;
import play.mvc.*;
import views.html.*;
import foo.bar.*;
public class Application extends Controller {
public static Result index() {
return ok(index.render("Your new application is ready."));
}
}
Compiling this results in
[error] D:\tmp\exampleApp\app\controllers\Application.java:7: error: package foo.bar does not exist
[error] import foo.bar.*;
[error] ^
[error] 1 error
[error] (compile:compile) javac returned nonzero exit code
The two errors have very distinct signatures, and this combined with dependencies
as mentioned above should help guide you to the right place.
来源:https://stackoverflow.com/questions/29912479/play-framework-package-javax-inject-does-not-exist