问题
I want to play the microphone input in realtime using the JavaFX media player (to analyse its frequencies). The problem is, that the MediaPlayer only accepts Strings as source. I know how to write the microphone input into a byte array and into a file.
Using the byte array as source for the MediaPlayer is (for me) not possible. I tried using a temporary file, but that causes the following error:
Exception in thread "JavaFX Application Thread" MediaException: MEDIA_UNSUPPORTED : Empty signature!
I think this is, because I'm using a file as input while I'm still writing new data into it. My full code until now:
public class Music {
static AudioFormat format;
static DataLine.Info info;
public static void input(int i, int j, int pinState) {
format = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 44100, 16, 2, 4, 44100, false);
try {
info = new DataLine.Info(TargetDataLine.class, format);
final TargetDataLine targetLine = (TargetDataLine) AudioSystem.getLine(info);
targetLine.open();
AudioInputStream audioStream = new AudioInputStream(targetLine);
File temp = File.createTempFile("Input", ".wav");
temp.deleteOnExit();
Thread targetThread = new Thread() {
public void run() {
targetLine.start();
try {
AudioSystem.write(audioStream, AudioFileFormat.Type.WAVE, temp);
} catch (IOException e) {
e.printStackTrace();
}
}
};
targetThread.start();
Media media = new Media(temp.toURI().toURL().toString());
MediaPlayer player = new MediaPlayer(media);
player.setAudioSpectrumThreshold(-100);
player.setMute(false);
player.setAudioSpectrumListener(new AudioSpectrumListener() {
@Override
public void spectrumDataUpdate(double timestamp, double duration, float[] magnitudes, float[] phases) {
if(Var.nodeController[i] == 3) { //testing if the targetLine should keep on capturing sound
} else {
targetLine.stop();
targetLine.close();
player.stop();
}
}
});
player.play();
} catch (LineUnavailableException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
I need to find a solution to use the microphone input as MediaPlayer input, either using a file or a byte array or any other possible solution.
回答1:
I am going to speculate that the following library might be helpful. https://github.com/SzymonKatra/AudioAnalyzer
Note that it makes use of FFmpeg which claims to be:
A complete, cross-platform solution to record, convert and stream audio and video.
The key component (based on my cursory look-over) seems to be the class FFTAnalyzer.java which the documentation says is based upon an FFT code/algorithm from Princeton.
So, the basic plan (I believe) would be the following:
- obtain microphone input (a stream of bytes) from targetdataline
- convert N frames of bytes to normalized floats or doubles and package as an array to send to FFTAnalyzer.analyze(double[] samples)
- request the analysis results via FFTAnalyzer.getAmplitudes()
- examine the result for each equalization band and apply smoothing as appropriate
- repeat
I'm unclear as to exactly how much of the library is needed. It could be that since you are not dealing with video or cross-platform issues, only a class or two from this library would be needed.
来源:https://stackoverflow.com/questions/54021239/java-how-to-use-microphone-input-as-input-for-the-javafx-media-player