Java own components visually connecting per drag and drop

不羁的心 提交于 2019-12-10 18:14:23

问题


I'm working on a software solution for a small workflow editor. For this I created an own JPanel with some functionality like deleting itself or editing the main information.

This is how it looks:

The point is, that i need a dynamic connector like a arrow or something like that. I tried it with drawline but its not dynamic and looks not well. I mean if I move one of the boxes so the drawed line have to change its position too.

The boxes in the big JPanel are movable and resizable. The connection point right and left are JButtons. The structure is that any outgoing connections startes from the right and incomes to the left JButton.

Any ideas how to set it up?

I can't post much of the source code, because the software is for a company.


回答1:


Did you convert Graphics object to Graphics2D and set the RenderHints? i.e

Graphics2D g2d=(Graphics2D)g;   
g2d.setRenderingHint(RenderHints.KEY_ANTIALIASING,RenderHints.VALUE_ANTIALIASING _ON);

This will add some nice anti aliasing effects and might make the line appearance straighter.

Also increasing the stroke width via Graphics2D#setStroke will make the jaggeder edges disappear as its now thicker.

See this example (press, drag and release mouse to create a line):

With g2d.setRenderingHint(..) and g2d.setStroke(..) within paintComponent(..) commented out:

With g2d.setRenderingHint(..) and g2d.setStroke(..) uncommented:

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Line2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;

public class Test {

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                Test gui = new Test();
            }
        });
    }

    public Test() {
        initComponents();
    }

    private void initComponents() {
        JFrame frame = new JFrame("Line Demo");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        frame.add(new MyPanel());

        frame.pack();
        frame.setVisible(true);
    }
}

class MyPanel extends JPanel {

    Point point1;
    Point point2;
    Line2D line2d;

    public MyPanel() {
        addMouseListener(new MouseAdapter() {
            @Override
            public void mousePressed(MouseEvent me) {
                super.mousePressed(me);
                point1 = me.getPoint();
            }
        });
        addMouseMotionListener(new MouseAdapter() {
            @Override
            public void mouseDragged(MouseEvent me) {
                super.mouseDragged(me);
                point2 = me.getPoint();
                line2d = new Line2D.Double(point1, point2);
                repaint();
            }
        });
    }

    @Override
    public Dimension getPreferredSize() {
        return new Dimension(300, 300);
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2d = (Graphics2D) g;

        //Set  anti-alias!
        g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                RenderingHints.VALUE_ANTIALIAS_ON);

        if (point1 != null && point2 != null) {
            g2d.setPaint(Color.RED);
            g2d.setStroke(new BasicStroke(1.5f));//set stroke size
            g2d.draw(line2d);
        }
    }
}

If above does not help, posting an SSCCE would enable us to test and see what could be at fault/make it better.



来源:https://stackoverflow.com/questions/14279893/java-own-components-visually-connecting-per-drag-and-drop

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