问题
This is how I add my player's texture/image:
Player = SKSpriteNode(imageNamed:"player8")
How do I change the players texture/image without adding or deleting spritenodes?
回答1:
You assign a different texture:
player = SKSpriteNode(imageNamed:"player8")
Sometime later:
player.texture = SKTexture(imageNamed:"player123")
Hint: it is bad style to begin variable, property and method names with an uppercase character as it makes them appear to be classes.
来源:https://stackoverflow.com/questions/27460191/changing-image-of-a-skspritenode