问题
Possible Duplicate:
Swap two items in List<T>
Edit: Maybe this will work for getting the 'b' value?
for (int i = 0; i < inventory.Count; i++)
{
if (inventory[a].ItemRectangle.Intersects(inventory[i].ItemRectangle))
{
itemB = inventory[i];
}
}
Edit: Here's my progress.
Item itemA;
Item itemB;
int a = -1;
int b = -1;
if (a != -1 && b != -1)
{
itemA = inventory[a];
itemB = inventory[b];
Swap(ref itemA, ref itemB);
inventory[a] = itemA;
inventory[b] = itemB;
}
And here's is where I'm getting the 'a' value.
if (item.ItemSelected == true)
{
a = item.ItemIndex;
}
else
a = -1;
I haven't figured out how to get the 'b' value because I would have to check for an item colliding with another item that are both in the same list. If anybody know how I can do this, please tell me. It would look something like this I guess:
if (item.ItemRectangle.Intersects(//the other item.ItemRectangle)
{
b = item.ItemIndex;
}
else
b = -1;
I've made a List < Item > called inventory. So now I want to implement a swap function, like this:
foreach (Item item in inventory)
{
if (mouseRectangle.Intersects(item.ItemRectangle))
{
if (Input.EdgeDetectLeftMouseDown())
{
switch (item.ItemSelected)
{
case false:
item.ItemSelected = true;
break;
case true:
item.ItemSelected = false;
break;
}
}
}
else if (Input.EdgeDetectLeftMouseDown())
{
switch (item.ItemSelected)
{
case true:
item.ItemSelected = false;
break;
}
}
else if (item.ItemSelected == true)
{
item.ItemPosition = new Vector2(mouseRectangle.X, mouseRectangle.Y);
item.ItemRectangle = new Rectangle(mouseRectangle.X, mouseRectangle.Y, 32, 32);
}
else if (item.ItemSelected == false && //a lot of checks to determine it is not intersecting with an equip slot
{
item.ItemPosition = item.OriginItemPosition;
item.ItemRectangle = item.OriginItemRectangle;
}
else if (item.ItemRectangle.Intersects(item.ItemRectangle))
{
//SwapItem(inventory, item, item);
}
So that's the part of the code I need help with. I want any item in the list to be able to swap with any other item in the list. My SwapItem method is just a placeholder, I dont actually have a SwapItem method yet.
I want the arguments that you pass in to the method to be related to the items I want to swap. So the first item would be the item that I have selected with my mouse, and the other item should be the item that the first item is intersecting with.
回答1:
To swap the values of two variables, the easiest method is using references. This is a classic pointer exercise in c++, but it can apply to C# as well.
// Replace int with any data type / class you need
void Swap (ref int a, ref int b)
{
int c = a;
a = b;
b = c;
}
The algorithm used is very simple, and the explanation is usually done like this: you have two glasses, one with water, and one with oil. To put the oil in the first glass, you will need to use a third glass, put the water inside, then put the oil in the first glass, and the water in the second one.
Here is what I had in mind. Look for the comments, so you can understand what's going on.:
// Unlike foreach, with for I can change the values in the list
for (int i = 0; i < inventory.Count; i++)
{
if (mouseRectangle.Intersects(inventory[i].ItemRectangle))
{
if (Input.EdgeDetectLeftMouseDown())
{
// You can replace the switch with this shorter structure
// if A is a bool value, !A will have the opposite value
inventory[i].ItemSelected = !inventory[i].ItemSelected;
}
}
else if (Input.EdgeDetectLeftMouseDown())
{
// You don't need a case-switch for a single condition. An if should suffice
if (inventory[i].ItemSelected)
inventory[i].ItemSelected = false;
}
else if (inventory[i].ItemSelected == true)
{
inventory[i].ItemPosition = new Vector2(mouseRectangle.X, mouseRectangle.Y);
inventory[i].ItemRectangle = new Rectangle(mouseRectangle.X, mouseRectangle.Y, 32, 32);
}
else if (inventory[i].ItemSelected == false && //a lot of checks to determine it is not intersecting with an equip slot
{
inventory[i].ItemPosition = inventory[i].OriginItemPosition;
inventory[i].ItemRectangle = inventory[i].OriginItemRectangle;
}
// Something definitely wrong with this line, a rectangle to instersect with itself??
else if (inventory[i].ItemRectangle.Intersects(inventory[PROBABLY_SOMETHING_ELSE].ItemRectangle))
{
Swap (ref inventory[i], ref inventory[PROBABLY_SOMETHING_ELSE])
}
}
回答2:
To swap an element of the list you can write an extension method as.
public static class ExtensionMethods
{
public static void Swap<T>(this List<T> list, int index1, int index2)
{
T temp = list[index1];
list[index1] = list[index2];
list[index2] = temp;
}
}
Remember to put the extension method inside a static class.
then you can do:
yourList.Swap(0,1); // swap element at index 0 with element at index 1
来源:https://stackoverflow.com/questions/11283028/how-do-i-swap-2-elements-in-a-list