问题
I have used a slider for blur effect to my image. I am using the following code:
let currentFilter = CIFilter(name: "CIGaussianBlur")
let beginImage = CIImage(image: imgImage.image!)
currentFilter!.setValue(beginImage, forKey: kCIInputImageKey)
currentFilter!.setValue(sender.value, forKey: kCIInputRadiusKey)
let cropFilter = CIFilter(name: "CICrop")
cropFilter!.setValue(currentFilter!.outputImage, forKey: kCIInputImageKey)
cropFilter!.setValue(CIVector(cgRect: beginImage!.extent), forKey: "inputRectangle")
let output = cropFilter!.outputImage
let cgimg = context.createCGImage(output!, from: output!.extent)
let processedImage = UIImage(cgImage: cgimg!)
imgImage.image = processedImage
The issue is whenever the slider's value is incremented the blur effect appears but when I decrease the value of the slider then it will not removing the blur effect.
回答1:
You can apply the filter into your original image instead of already filtered image. Try below code.
let context = CIContext(options: nil)
@IBAction func blurSlider(_ sender: UISlider) {
let originalImage = UIImage(named: "Your Image Name")
let currentValue = Int(sender.value)
let currentFilter = CIFilter(name: "CIGaussianBlur")
currentFilter!.setValue(CIImage(image: originalImage!), forKey: kCIInputImageKey)
currentFilter!.setValue(currentValue, forKey: kCIInputRadiusKey)
let cropFilter = CIFilter(name: "CICrop")
cropFilter!.setValue(currentFilter!.outputImage, forKey: kCIInputImageKey)
cropFilter!.setValue(CIVector(cgRect: (CIImage(image: originalImage!)?.extent)!), forKey: "inputRectangle")
let output = cropFilter!.outputImage
let cgimg = context.createCGImage(output!, from: output!.extent)
let processedImage = UIImage(cgImage: cgimg!)
imgImage.image = processedImage
}
Output from Simulator:
Note: I recommend you to test the code in real device as Simulator performance is too slow on coreImage.
回答2:
Make separate class which adds the blur effect:
import UIKit
import GLKit
class BlurImageView: GLKView {
let clampFilter = CIFilter(name: "CIAffineClamp")!
let blurFilter = CIFilter(name: "CIGaussianBlur")!
let ciContext:CIContext
override init(frame: CGRect) {
let glContext = EAGLContext(API: .OpenGLES2)
ciContext = CIContext(
EAGLContext: glContext,
options: [
kCIContextWorkingColorSpace: NSNull()
]
)
super.init(frame: frame, context: glContext)
enableSetNeedsDisplay = true
}
required init(coder aDecoder: NSCoder) {
let glContext = EAGLContext(API: .OpenGLES2)
ciContext = CIContext(
EAGLContext: glContext,
options: [
kCIContextWorkingColorSpace: NSNull()
]
)
super.init(coder: aDecoder)
context = glContext
enableSetNeedsDisplay = true
}
@IBInspectable var inputImage: UIImage? {
didSet {
inputCIImage = inputImage.map { CIImage(image: $0)! }
}
}
@IBInspectable var blurRadius: Float = 0 {
didSet {
blurFilter.setValue(blurRadius, forKey: "inputRadius")
setNeedsDisplay()
}
}
var inputCIImage: CIImage? {
didSet { setNeedsDisplay() }
}
override func drawRect(rect: CGRect) {
if let inputCIImage = inputCIImage {
clampFilter.setValue(inputCIImage, forKey: kCIInputImageKey)
blurFilter.setValue(clampFilter.outputImage!, forKey: kCIInputImageKey)
let rect = CGRect(x: 0, y: 0, width: drawableWidth, height: drawableHeight)
ciContext.drawImage(blurFilter.outputImage!, inRect: rect, fromRect: inputCIImage.extent())
}
}
}
How to use :
class ViewController: UIViewController {
@IBOutlet var imageView: BlurImageView!
override func viewDidLoad() {
super.viewDidLoad()
imageView.inputImage = UIImage(named:"testImage")!
}
@IBAction func sliderValueChanged(sender: UISlider) {
imageView.blurRadius = sender.value
}
}
来源:https://stackoverflow.com/questions/46108659/blur-effect-using-slider-is-not-working-properly