问题
There are many alternatives on 3D file formats, but i need smallest file size + textures at least? I've tried some but i need some advice?
回答1:
I'm totally biased here (i'm a project member of what i'm suggesting), but you can use the Blender WebGL exporter with the JSON format... models are very small and it is actively maintained :)
回答2:
COLLADA appears to have been used with some success. MD2 is also supported by GLGE
来源:https://stackoverflow.com/questions/5282629/good-file-format-for-webgl