问题
so I have a submarine:
from tkinter import *
HEIGHT = 500
WIDTH = 800
window = Tk()
window.title("Bubble Blaster")
c = Canvas(window, width=WIDTH, height=HEIGHT, bg="darkblue")
c.pack()
ship_id = c.create_polygon(5, 5, 5, 25, 30, 15, fill="red")
ship_id2 = c.create_oval(0, 0, 30, 30, outline="red")
and Im reading a book on how to make the sub move, this is what it says:
def move_ship(event):
if event.keysym == "up":
c.move(ship_id, 0, -ship_spd)
c.move(ship_id2, 0, -ship_spd)
elif event.keysym == "Down":
c.move(ship_id, 0, ship_spd)
c.move(ship_id2, 0, ship_spd)
elif event.keysym == "Left":
c.move(ship_id, -ship_spd, 0)
c.move(ship_id2, -ship_spd, 0)
elif event.keysym == "Right":
c.move(ship_id, ship_spd, 0)
c.move(ship_id2, ship_spd, 0)
c.bind_all('<key', move_ship)
When I run it, it gives me an error:
PS. Im doing it in a snippet because Ctrl+v wont do all of the message
<h4 style="color: red">Traceback (most recent call last):
File "C:\Users\Bloxy Craft\Desktop\Bubble Blaster.py", line 28, in <module>
c.bind_all('<key>', move_ship)
File "C:\Users\Bloxy Craft\AppData\Local\Programs\Python\Python36\lib\tkinter\__init__.py", line 1257, in bind_all
return self._bind(('bind', 'all'), sequence, func, add, 0)
File "C:\Users\Bloxy Craft\AppData\Local\Programs\Python\Python36\lib\tkinter\__init__.py", line 1200, in _bind
self.tk.call(what + (sequence, cmd))
_tkinter.TclError: bad event type or keysym "key"</h4>
Thanks!
- Bloxy Craft
回答1:
Like Bryan Oakley said you need to replace '<key'
with '<Key>'
. Also you need to replace if event.keysym == "up":
with if event.keysym == "Up":
in your code (U in 'Up' must be capital). Hole code is:
from tkinter import *
HEIGHT = 500
WIDTH = 800
window = Tk()
window.title("Bubble Blaster")
c = Canvas(window, width=WIDTH, height=HEIGHT, bg="darkblue")
c.pack()
ship_id = c.create_polygon(5, 5, 5, 25, 30, 15, fill="red")
ship_id2 = c.create_oval(0, 0, 30, 30, outline="red")
def move_ship(event):
if event.keysym == "Up":
c.move(ship_id, 0, -ship_spd)
c.move(ship_id2, 0, -ship_spd)
elif event.keysym == "Down":
c.move(ship_id, 0, ship_spd)
c.move(ship_id2, 0, ship_spd)
elif event.keysym == "Left":
c.move(ship_id, -ship_spd, 0)
c.move(ship_id2, -ship_spd, 0)
elif event.keysym == "Right":
c.move(ship_id, ship_spd, 0)
c.move(ship_id2, ship_spd, 0)
c.bind_all('<Key>', move_ship)
来源:https://stackoverflow.com/questions/45872276/move-object-in-python-tkinter-canvas