问题
Last week I had some problems with a simple program I am doing and somebody here helped me. Now I have run into another problem. I currently have this code:
var findItem = function(desiredItem) {
var items = [
{ item: "rusty nail", probability: 0.25 },
{ item: "stone", probability: 0.23 },
{ item: "banana", probability: 0.20 },
{ item: "leaf", probability: 0.17 },
{ item: "mushroom", probability: 0.10 },
{ item: "diamond", probability: 0.05 }
];
var possible = items.some( ({item, probability}) =>
item === desiredItem && probability > 0 );
if (!possible) {
console.log('There is no chance you\'ll ever find a ' + desiredItem);
return;
}
var sum = items.reduce( (sum, {item, probability}) => sum+probability, 0 );
while (true) {
var value = Math.random() * sum;
var lootedItem = items.find(
({item, probability}) => (value -= probability) <= 0 ).item;
if (lootedItem === 'diamond') break;
console.log("Dang! A " + lootedItem + " was found...");
}
console.log("Lucky! A " + desiredItem + " was found!");
}
findItem('diamond');
Now I would like to expand on this by adding another value called category
to the items
array. I want the categories to have a value of either 2
, 5
or 10
. So let's say the diamond
item would belong to category: 10
, and when findItem
is executed only items that belong to the same category can be found. I have been trying for a couple of days now but can't seem to get my head around it. Maybe someone can help push me in the right direction? Thanks in advance
回答1:
You could use this update to that code:
// Pass the item list and the desired category as arguments:
var findItem = function(items, category, desiredItem) {
// apply filter to items, so only those of the given category remain:
items = items.filter( item => item.category == category );
// rest of code remains the same:
var possible = items.some( ({item, probability}) =>
item === desiredItem && probability > 0 );
if (!possible) {
console.log('There is no chance you\'ll ever find a ' + desiredItem);
return;
}
var sum = items.reduce( (sum, {item, probability}) => sum+probability, 0 );
var t = 10;
while (true) {
var value = Math.random() * sum;
var lootedItem = items.find(
({item, probability}) => (value -= probability) <= 0 ).item;
if (lootedItem === desiredItem) break; // fixed this condition!
console.log("Dang! A " + lootedItem + " was found...");
t--; if (t <= 0) throw "loop";
}
console.log("Lucky! A " + desiredItem + " was found!");
}
// Define items here with their category
var items = [
{ item: "rusty nail", probability: 0.25, category: 2 },
{ item: "stone", probability: 0.23, category: 2 },
{ item: "banana", probability: 0.20, category: 2 },
{ item: "leaf", probability: 0.17, category: 5 },
{ item: "mushroom", probability: 0.10, category: 5 },
{ item: "diamond", probability: 0.05, category: 10 }
];
// Call function with extra arguments:
findItem(items, 5, 'mushroom');
console.log('second run:');
// This will obviously give a hit immediately, as there is only one possible item:
findItem(items, 10, 'diamond');
The changes are:
- Pass more arguments to your function: the items list and the desired category
- Apply a filter on the items list as first action in the function
- Fix an issue concerning the
lootedItem
test -- it had "diamond" hard-coded. - Define the items list outside of the function and add category values to each element.
- Adapt the call of the function to pass the extra arguments.
回答2:
Do you want something like this?
var items = [ { item: "rusty nail", probability: 0.25, category: 10 }
, { item: "stone", probability: 0.23, category: 5 }
, { item: "banana", probability: 0.20, category: 2 }
, { item: "leaf", probability: 0.17, category: 5 }
, { item: "mushroom", probability: 0.10, category: 2 }
, { item: "diamond", probability: 0.05, category: 10 }
];
findItem("diamond", items);
function findItem(needle, haystack) {
var item = haystack.find(thing => thing.item === needle &&
thing.probability > 0);
if (item) {
var category = item.category;
var items = haystack.filter(thing => thing.category === category);
var sum = items.reduce((sum, thing) => sum + thing.probability, 0);
var value = sum * Math.random();
var loot = items.find(thing => (value -= thing.probability) <= 0).item;
while (loot !== needle) {
value = sum * Math.random();
console.log("Dang! A " + loot + " was found...");
loot = items.find(thing => (value -= thing.probability) <= 0).item;
}
return console.log("Lucky! A " + needle + " was found!");
}
console.log("There's no chance that you'll ever find a " + needle);
}
The only major difference from your code is that I used filter to limit the search.
来源:https://stackoverflow.com/questions/40002440/find-item-in-array-using-weighed-probability-and-a-value