MediaPlayer vs SoundPool for only 1 simultaneous stream

╄→гoц情女王★ 提交于 2019-12-06 15:04:32

As expected, SoundPool is much faster...

marcosbeirigo

You can create the mediaPlayer outside the onShake method, and then reset and start it on every shake:

MediaPlayer mp= MediaPlayer.create(this, whipSound[currentWhip][force]);
...
private void onShake() {
    mp.reset();
    mp.start();
}

//or

private void onShake() {
   try {
        mp.stop();
        mp.prepare();
    } catch (IllegalStateException e) { /* Ignore */
    } catch (IOException e) {/* Ignore */ }
   try { 
        mp.start(); 
    } catch (IllegalStateException e) {
        Log.e(TAG, "MediaPlayer failed ", e);
   }
}
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