How to read in a txt file in XNA 4 for Windows Phone 7?

可紊 提交于 2019-12-06 11:58:32

Found it; I can do this without IsolatedStorage, just need to use an XML file structured as such:

<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="System.String">
    <credit>
      Firece Game Hunting

      Developer : Sebastian Gray

      Deer (CC) : Martin Pettitt
      http://www.flickr.com/photos/mdpettitt

    </credit>
  </Asset>
</XnaContent>

and then load the XML file like this:

public string LoadFromFile()
{
    using (System.Xml.XmlReader reader = System.Xml.XmlReader.Create("XMLFile1.xml"))
    {
        reader.MoveToContent();
        reader.ReadToFollowing("credit");
        credits = reader.ReadInnerXml();
    }
    return credits;
}

The XML file can just be added to the the normal project (not the content project) and set the build action to 'Content' and the Copy to Output Directory to 'Copy always'.

Do I need to look at using IsolatedStorage for this instead?

yep, every app (except OS apps) needs to use IsolatedStorage to store data in physical memory OR you can use could service to sore the data.

IsolatedStorage example

Why not just write a content pipeline extension and let the content manager worry about it? It's actually pretty easy. This MSDN article explains how.

Here's a blog post that gives an excellent high-level overview.

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