Graphics.MeasureString returns different values than Win32 GetTextExtent

断了今生、忘了曾经 提交于 2019-12-05 22:33:33

I suspect this is because the text rendering engine is different in .NET. You might want to lookup the differences between GDI and GDI+. Things also might change again for you if you call the Application.SetCompatibleTextRenderingDefault(<bool>) method, with true or false as the parameter (I believe the default is true).

In general, if you're drawing with the Windows API, then measure with the Windows API, and if you're drawing with .NET, measure with .NET.

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