findHomography() / 3x3 matrix - how to get rotation part out of it?

≯℡__Kan透↙ 提交于 2019-12-05 18:52:09

Generally speaking, you can't decompose the final transformation matrix into its constituent parts. There are some certain cases where it is possible. For example if the only operation preceding the operation was a translation, then you can do arccos(m[0][0]) to get the theta value of the rotation.

Found it for my own meanwhile: There is an OpenCV function RQDecomp3x3() that can be used to extract parts of the transformation out of a matrix.

RQDecomp3x3 has a problem to return rotation in other axes except Z so in this way you just find spin in z axes correctly,if you find projection matrix and pass it to "decomposeProjectionMatrix" you will find better resaults,projection matrix is different to homography matrix you should attention to this point.

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