SetWindowPos() cross-process DPI aware

*爱你&永不变心* 提交于 2019-12-05 14:31:42

What is the dpi value I am supposed to pass to it? The dpi of the target screen, the dpi of the target window or the dpi of my own program?

The DPI of the window you need to move from one screen to the next.

code sample:

#include <Windows.h>

LRESULT CALLBACK startup_window_procedure(HWND window, UINT message, WPARAM w_param, LPARAM l_param)
{
    switch (message)
    {
    case WM_DESTROY:
    {
        PostQuitMessage(0);
        return 0;
    }

    case WM_DPICHANGED:
    {
        // Resize the window
        RECT* new_rect = reinterpret_cast<RECT*>(l_param);

        if (!SetWindowPos(window, nullptr, new_rect->left, new_rect->top, new_rect->right - new_rect->left, new_rect->bottom - new_rect->top, SWP_NOZORDER | SWP_NOACTIVATE))
        {
            return 1;
        }

        return 0;
    }
    }

    return DefWindowProcW(window, message, w_param, l_param);
}

int CALLBACK wWinMain(HINSTANCE instance, HINSTANCE prev_instance, PWSTR cmd_line, int cmd_show)
{
    constexpr auto window_class_name = L"example_dialog";
    constexpr auto window_style = WS_OVERLAPPEDWINDOW;

    // Enable per-monitor DPI-awareness version 2
    if (!SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2))
    {
        return 1;
    }

    // Create the window
    WNDCLASSEXW window_class;
    window_class.cbSize = sizeof(window_class);
    window_class.style = CS_HREDRAW | CS_VREDRAW;
    window_class.lpfnWndProc = startup_window_procedure;
    window_class.cbClsExtra = 0;
    window_class.cbWndExtra = 0;
    window_class.hInstance = instance;
    window_class.hIcon = nullptr;
    window_class.hCursor = nullptr;
    window_class.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW + 1);
    window_class.lpszMenuName = nullptr;
    window_class.lpszClassName = window_class_name;
    window_class.hIconSm = nullptr;

    if (!RegisterClassExW(&window_class))
    {
        return 1;
    }

    HWND window = CreateWindowExW(0, window_class_name, L"Example window", window_style, CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, nullptr, nullptr, instance, nullptr);

    if (!window)
    {
        return 1;
    }

    UINT dpi = GetDpiForWindow(window);
    float scaling_factor = static_cast<float>(dpi) / 96;
    // Actually set the appropriate window size
    RECT scale;
    scale.left = 0;
    scale.top = 0;
    scale.right = static_cast<LONG>(300 * scaling_factor);
    scale.bottom = static_cast<LONG>(150 * scaling_factor);

    if (!AdjustWindowRectExForDpi(&scale, window_style, false, 0, dpi))
    {
        return 1;
    }

    if (!SetWindowPos(window, nullptr, 0, 0, scale.right - scale.left, scale.bottom - scale.top, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE))
    {
        return 1;
    }

    ShowWindow(window, SW_SHOWNORMAL);

    // Message loop
    MSG message;
    int result;

    while ((result = GetMessageW(&message, nullptr, 0, 0)) != 0)
    {
        if (result == -1)
        {
            return 1;
        }
        else
        {
            TranslateMessage(&message);
            DispatchMessageW(&message);
        }
    }

    return static_cast<int>(message.wParam);
}

The windows can move from one screen to the next and recalculate window size successfully.

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