Unity framework - reusing instance

不羁岁月 提交于 2019-12-05 09:45:09

You can tell Unity to use a ContainerControlledLifetimeManager:

container.RegisterType<IUnitOfWork, communergyEntities>(new ContainerControlledLifetimeManager());

Alternately you can use RegisterInstance instead of RegisterType, though you have to create it at the time of registration:

container.RegisterInstance<IUnitOfWork>(new CommunergyEntities());
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