Setting property value on child instance to a fixed value with Autofixture

让人想犯罪 __ 提交于 2019-12-04 22:34:23

Not to be dismissive of the question, but the simplest solution might actually be this:

[Fact]
public void SimplestThingThatCouldPossiblyWork()
{
    var fixture = new Fixture();
    var expectedCity = "foo";
    var person = fixture.Create<Person>();
    person.Address.City = expectedCity;
    Assert.Equal(expectedCity, person.Address.City);
}

Assignment of explicit values to properties is something most languages already excel at (C# certainly does), so I don't think AutoFixture needs a complicated DSL to reproduce half of that functionality.

For completeness, here's another way to do it:

fixture.Customize<Address>(c => 
    c.With(addr => addr.City, "foo"));

var person = fixture.Create<Person>();

This will customize the creation of all instances of Address

If you end up using this often enough, it may be worthwhile wrapping it inside an ICustomization:

public class AddressConventions : ICustomization
{
    public void Customize(IFixture fixture)
    {
        fixture.Customize<Address>(c => 
            c.With(addr => addr.City, "foo"));
    }
}

fixture.Customize(new AddressConventions());

You can use a Do method on the builder:

var person = this.fixture
               .Build<Person>()
               .Do( x => x.Address.City = expectedCity )
               .Create();

You can also inject and freeze your instance to the fixture:

this.fixture.Inject( expectedCity );
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