UITableView slow, even with just a few objects?

﹥>﹥吖頭↗ 提交于 2019-12-04 21:20:25

UITableViewCells with many subviews are slow to render on the iPhone because of the way the phone renders each layer.

Read this: http://blog.atebits.com/2008/12/fast-scrolling-in-tweetie-with-uitableview/

The information in the above post is still hugely relevant and helpful, but the example project download link is broken (as of Dec 8th 2011). However, Apple's own table view documentation has had examples of flat table cells for fast scrolling for a log while now. Check it out: http://developer.apple.com/library/ios/#samplecode/AdvancedTableViewCells/Introduction/Intro.html

The main points are:

  • The iPhone doesn't handle Alpha very quickly
  • Subviews should have their opaque property set to YES
  • If possible, draw your subviews into a single opaque view for best performance.

Obviously, cells with controls that need to be manipulated can't be flattened, so I think you'll just have to try and get away with making sure your cell subviews are opaque.

The last thing I would suggest is to not allocate new objects every time a cell is requested - this is certainly a bottleneck in your code. You should use reusable cells, and subclass a cell so that its fields are allocated and added as subviews only the first time they are created. Subsequent calls should dequeue the cell and use prepareForReuse to clear its old values.

I thought you aren't supposed to set the cell height like you are. I believe you should implement the heightForCellAtIndexPath method (might not have that name 100% right) and it asks your delegate how tall it should make each individual cell. I feel that I've heard of performance issues if not done the "proper" way. IMHO

The first thing I'd try if I were you is to comment out all the image related code and see if the table speeds up drastically.

Start by removing that cell background. See if that makes a difference.

Here the solution guys, Inside the block add the images to load and that's it:

dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
    dispatch_async(queue, ^{
        NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:
                                                      [[feeds objectAtIndex:indexPath.row]
                                                       objectForKey: @"url"]]];
        UIImage *image = [UIImage imageWithData:data];
        dispatch_async(dispatch_get_main_queue(), ^{
            cell.imagen.image = image;
        });

Use Grand Central Dispatch for priority. I can explain if anybody want, just email me at info@tonymedrano.com

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