How to update the constant height constraint of a UIView programmatically?

有些话、适合烂在心里 提交于 2019-11-26 19:48:26

Select the height constraint from the Interface builder and take an outlet of it. So, when you want to change the height of the view you can use the below code.

yourHeightConstraintOutlet.constant = someValue
yourView.layoutIfNeeded()

Method updateConstraints() is an instance method of UIView. It is helpful when you are setting the constraints programmatically. It updates constraints for the view. For more detail click here.

If you have a view with multiple constrains, a much easier way without having to create multiple outlets would be:

In interface builder, give each constraint you wish to modify an identifier:

Then in code you can modify multiple constraints like so:

for constraint in self.view.constraints {
    if constraint.identifier == "myConstraint" {
       constraint.constant = 50
    }
}
myView.layoutIfNeeded()

You can give multiple constrains the same identifier thus allowing you to group together constrains and modify all at once.

AshvinGudaliya

Change HeightConstraint and WidthConstraint Without creating IBOutlet.

Note: Assign height or width constraint in Storyboard or XIB file. after fetching this Constraint using this extension.

You can use this extension to fetch a height and width Constraint

extension UIView {

var heightConstaint: NSLayoutConstraint? {
    get {
        return constraints.first(where: {
            $0.firstAttribute == .height && $0.relation == .equal
        })
    }
    set { setNeedsLayout() }
}

var widthConstaint: NSLayoutConstraint? {
    get {
        return constraints.first(where: {
            $0.firstAttribute == .width && $0.relation == .equal
        })
    }
    set { setNeedsLayout() }
}

}

You can uses

yourView.heightConstaint?.constant = newValue 

Drag the constraint into your VC as an IBOutlet. Then you can change its associated value (and other properties; check the documentation):

@IBOutlet myConstraint : NSLayoutConstraint!
@IBOutlet myView : UIView!

func updateConstraints() {
    // You should handle UI updates on the main queue, whenever possible
    DispatchQueue.main.async {
        myConstraint.constant = 10
        myView.layoutIfNeeded()
    }
}

First connect the Height constraint in to our viewcontroller for creating IBOutlet like the below code shown

@IBOutlet weak var select_dateHeight: NSLayoutConstraint!

then put the below code in view did load or inside any actions

self.select_dateHeight.constant = 0 // we can change the height value

if it is inside a button click

@IBAction func Feedback_button(_ sender: Any) {
 self.select_dateHeight.constant = 0

}

You can update your constraint with a smooth animation if you want, see the chunk of code below:

heightOrWidthConstraint.constant = 100
UIView.animate(withDuration: animateTime, animations:{
self.view.layoutIfNeeded()
})

If the above method does not work then make sure you update it in Dispatch.main.async{} block. You do not need to call layoutIfNeeded() method then.

To update a layout constraint you only need to update the constant property and call layoutIfNeeded after.

myConstraint.constant = newValue
myView.layoutIfNeeded()
Create an IBOutlet of NSLayoutConstraint of yourView and update the constant value accordingly the condition specifies.

//Connect them from Interface 
@IBOutlet viewHeight: NSLayoutConstraint! 
@IBOutlet view: UIView!

private func updateViewHeight(height:Int){
   guard let aView = view, aViewHeight = viewHeight else{
      return
   }
   aViewHeight.constant = height
   aView.layoutIfNeeded()
}
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