How can I implement polymorphic decoding of JSON data in Swift 4?

女生的网名这么多〃 提交于 2019-12-04 10:40:41

问题


I am attempting to render a view from data returned from an API endpoint. My JSON looks (roughly) like this:

{
  "sections": [
    {
      "title": "Featured",
      "section_layout_type": "featured_panels",
      "section_items": [
        {
          "item_type": "foo",
          "id": 3,
          "title": "Bisbee1",
          "audio_url": "http://example.com/foo1.mp3",
          "feature_image_url" : "http://example.com/feature1.jpg"
        },
        {
          "item_type": "bar",
          "id": 4,
          "title": "Mortar8",
          "video_url": "http://example.com/video.mp4",
          "director" : "John Smith",
          "feature_image_url" : "http://example.com/feature2.jpg"
        }
      ]
    }    
  ]
}

I have an object that represents how to layout a view in my UI. It looks like this:

public struct ViewLayoutSection : Codable {
    var title: String = ""
    var sectionLayoutType: String
    var sectionItems: [ViewLayoutSectionItemable] = []
}

ViewLayoutSectionItemable is a protocol that includes, among other things, a title and a URL to an image to use in the layout.

However, the sectionItems array is actually made up of different types. What I'd like to do is instantiate each section item as an instance of its own class.

How do I setup the init(from decoder: Decoder) method for the ViewLayoutSection to let me iterate over the items in that JSON array and create an instance of the proper class in each case?


回答1:


I recommend you to be judicious on the use of Codable. If you only want to decode a type from JSON and not encode it, conforming it to Decodable alone is enough. And since you have already discovered that you need to decode it manually (via a custom implementation of init(from decoder: Decoder)), the question becomes: what is the least painful way to do it?

First, the data model. Note that ViewLayoutSectionItemable and its adopters do not conform to Decodable:

enum ItemType: String, Decodable {
    case foo
    case bar
}

protocol ViewLayoutSectionItemable {
    var id: Int { get }
    var itemType: ItemType { get }
    var title: String { get set }
    var imageURL: URL { get set }
}

struct Foo: ViewLayoutSectionItemable {
    let id: Int
    let itemType: ItemType
    var title: String
    var imageURL: URL
    // Custom properties of Foo
    var audioURL: URL
}

struct Bar: ViewLayoutSectionItemable {
    let id: Int
    let itemType: ItemType
    var title: String
    var imageURL: URL
    // Custom properties of Bar
    var videoURL: URL
    var director: String
}

Next, here's how we will decode the JSON:

struct Sections: Decodable {
    var sections: [ViewLayoutSection]
}

struct ViewLayoutSection: Decodable {
    var title: String = ""
    var sectionLayoutType: String
    var sectionItems: [ViewLayoutSectionItemable] = []

    // This struct use snake_case to match the JSON so we don't have to provide a custom
    // CodingKeys enum. And since it's private, outside code will never see it
    private struct GenericItem: Decodable {
        let id: Int
        let item_type: ItemType
        var title: String
        var feature_image_url: URL
        // Custom properties of all possible types. Note that they are all optionals
        var audio_url: URL?
        var video_url: URL?
        var director: String?
    }

    private enum CodingKeys: String, CodingKey {
        case title
        case sectionLayoutType = "section_layout_type"
        case sectionItems = "section_items"
    }

    public init(from decoder: Decoder) throws {
        let container     = try decoder.container(keyedBy: CodingKeys.self)
        title             = try container.decode(String.self, forKey: .title)
        sectionLayoutType = try container.decode(String.self, forKey: .sectionLayoutType)
        sectionItems      = try container.decode([GenericItem].self, forKey: .sectionItems).map { item in
        switch item.item_type {
        case .foo:
            // It's OK to force unwrap here because we already
            // know what type the item object is
            return Foo(id: item.id, itemType: item.item_type, title: item.title, imageURL: item.feature_image_url, audioURL: item.audio_url!)
        case .bar:
            return Bar(id: item.id, itemType: item.item_type, title: item.title, imageURL: item.feature_image_url, videoURL: item.video_url!, director: item.director!)
        }
    }
}

Usage:

let sections = try JSONDecoder().decode(Sections.self, from: json).sections



回答2:


Polymorphic design is a good thing: many design patterns exhibit polymorphism to make the overall system more flexible and extensible.

Unfortunately, Codable doesn't have "built in" support for polymorphism, at least not yet.... there's also discussion about whether this is actually a feature or a bug.

Fortunately, you can pretty easily create polymorphic objects using an enum as an intermediate "wrapper."

First, I'd recommend declaring itemType as a static property, instead of an instance property, to make switching on it easier later. Thereby, your protocol and polymorphic types would look like this:

import Foundation

public protocol ViewLayoutSectionItemable: Decodable {
  static var itemType: String { get }

  var id: Int { get }
  var title: String { get set }
  var imageURL: URL { get set }
}

public struct Foo: ViewLayoutSectionItemable {

  // ViewLayoutSectionItemable Properties
  public static var itemType: String { return "foo" }

  public let id: Int
  public var title: String
  public var imageURL: URL

  // Foo Properties
  public var audioURL: URL
}

public struct Bar: ViewLayoutSectionItemable {

  // ViewLayoutSectionItemable Properties
  public static var itemType: String { return "bar" }

  public let id: Int
  public var title: String
  public var imageURL: URL

  // Bar Properties
  public var director: String
  public var videoURL: URL
}

Next, create an enum for the "wrapper":

public enum ItemableWrapper: Decodable {

  // 1. Keys
  fileprivate enum Keys: String, CodingKey {
    case itemType = "item_type"
    case sections
    case sectionItems = "section_items"
  }

  // 2. Cases
  case foo(Foo)
  case bar(Bar)

  // 3. Computed Properties
  public var item: ViewLayoutSectionItemable {
    switch self {
    case .foo(let item): return item
    case .bar(let item): return item
    }
  }

  // 4. Static Methods
  public static func items(from decoder: Decoder) -> [ViewLayoutSectionItemable] {
    guard let container = try? decoder.container(keyedBy: Keys.self),
      var sectionItems = try? container.nestedUnkeyedContainer(forKey: .sectionItems) else {
        return []
    }
    var items: [ViewLayoutSectionItemable] = []
    while !sectionItems.isAtEnd {
      guard let wrapper = try? sectionItems.decode(ItemableWrapper.self) else { continue }
      items.append(wrapper.item)
    }
    return items
  }

  // 5. Decodable
  public init(from decoder: Decoder) throws {
    let container = try decoder.container(keyedBy: Keys.self)
    let itemType = try container.decode(String.self, forKey: Keys.itemType)
    switch itemType {
    case Foo.itemType:  self = .foo(try Foo(from: decoder))
    case Bar.itemType:  self = .bar(try Bar(from: decoder))
    default:
      throw DecodingError.dataCorruptedError(forKey: .itemType,
                                             in: container,
                                             debugDescription: "Unhandled item type: \(itemType)")
    }
  }
}

Here's what the above does:

  1. You declare Keys that are relevant to the response's structure. In your given API, you're interested in sections and sectionItems. You also need to know which key represents the type, which you declare here as itemType.

  2. You then explicitly list every possible case: this violates the Open Closed Principle, but this is "okay" to do as it's acting as a "factory" for creating items....

    Essentially, you'll only have this ONCE throughout your entire app, just right here.

  3. You declare a computed property for item: this way, you can unwrap the underlying ViewLayoutSectionItemable without needing to care about the actual case.

  4. This is the heart of the "wrapper" factory: you declare items(from:) as a static method that's capable of returning [ViewLayoutSectionItemable], which is exactly what you want to do: pass in a Decoder and get back an array containing polymorphic types! This is the method you'll actually use instead of decoding Foo, Bar or any other polymorphic arrays of these types directly.

  5. Lastly, you must make ItemableWrapper implement the Decodable method. The trick here is that ItemWrapper always decodes an ItemWrapper: thereby, this works how Decodable is expecting.

As it's an enum, however, it's allowed to have associated types, which is exactly what you do for each case. Hence, you can indirectly create polymorphic types!

Since you've done all the heavy lifting within ItemWrapper, it's very easy to now go from a Decoder to an `[ViewLayoutSectionItemable], which you'd do simply like this:

let decoder = ... // however you created it
let items = ItemableWrapper.items(from: decoder)



回答3:


A simpler version of @CodeDifferent's response, which addresses @JRG-Developer's comment. There is no need to rethink your JSON API; this is a common scenario. For each new ViewLayoutSectionItem you create, you only need to add one case and one line of code to the PartiallyDecodedItem.ItemKind enum and PartiallyDecodedItem.init(from:) method respectively.

This is not only the least amount of code compared to the accepted answer, it is more performant. In @CodeDifferent's option, you are required to initialize 2 arrays with 2 different representations of the data to get your array of ViewLayoutSectionItems. In this option, you still need to initialize 2 arrays, but get to only have one representation of the data by taking advantage of copy-on-write semantics.

Also note that it is not necessary to include ItemType in the protocol or the adopting structs (it doesn't make sense to include a string describing what type a type is in a statically typed language).

protocol ViewLayoutSectionItem {
    var id: Int { get }
    var title: String { get }
    var imageURL: URL { get }
}

struct Foo: ViewLayoutSectionItem {
    let id: Int
    let title: String
    let imageURL: URL

    let audioURL: URL
}

struct Bar: ViewLayoutSectionItem {
    let id: Int
    let title: String
    let imageURL: URL

    let videoURL: URL
    let director: String
}

private struct PartiallyDecodedItem: Decodable {
    enum ItemKind: String, Decodable {
        case foo, bar
    }
    let kind: Kind
    let item: ViewLayoutSectionItem

    private enum DecodingKeys: String, CodingKey {
        case kind = "itemType"
    }

    init(from decoder: Decoder) throws {
        let container = try decoder.container(keyedBy: DecodingKeys.self)
        self.kind = try container.decode(Kind.self, forKey: .kind)
        self.item = try {
            switch kind {
            case .foo: return try Foo(from: decoder)
            case .number: return try Bar(from: decoder)
        }()
    }
}

struct ViewLayoutSection: Decodable {
    let title: String
    let sectionLayoutType: String
    let sectionItems: [ViewLayoutSectionItem]

    init(from decoder: Decoder) throws {
        let container = try decoder.container(keyedBy: CodingKeys.self)
        self.title = try container.decode(String.self, forKey: .title)
        self.sectionLayoutType = try container.decode(String.self, forKey: .sectionLayoutType)
        self.sectionItems = try container.decode([PartiallyDecodedItem].self, forKey: .sectionItems)
            .map { $0.item }
    }
}

To handle the snake case -> camel case conversion, rather than manually type out all of the keys, you can simply set a property on JSONDecoder

struct Sections: Decodable {
    let sections: [ViewLayoutSection]
}

let decoder = JSONDecoder()
decoder.keyDecodingStrategy = .convertFromSnakeCase
let sections = try decode(Sections.self, from: json)
    .sections


来源:https://stackoverflow.com/questions/46595246/how-can-i-implement-polymorphic-decoding-of-json-data-in-swift-4

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