问题
In docs it was said that:
onMove(mover, leftTop, e) called during every move notification; should actually move the node; can be overwritten.
but no example how to overwrite it (onMove). Can somebody throw several lines of code to show how it works?
Thanks.
回答1:
You don't point out which dojo JavaScript class that the onMove
function belongs to. However, you have a couple of generic ways to override functions that also applies in your case.
1) Create a new subclass using dojo.declare.
Suppose the JavaScript class name is myClass
, you can use
dojo.declare('anotherClass', myClass, {
onMove : function(mover, leftTop, e) {}
});
2) Change the class's prototype using dojo.extend.
dojo.extend(myClass, {
onMove : function(mover, leftTop, e) {}
});
If you only want to override the function for a single instance, set the property directly.
var obj = new myClass();
obj.onMove = function() {};
来源:https://stackoverflow.com/questions/6508571/dojo-how-to-use-own-onmove-event-overwrite