How do I check the TARGET_NAME of my iPhone app on XCode?

喜你入骨 提交于 2019-12-04 03:55:48

You can't compare strings like that in an #if block. Instead, add the defines to each specific target. For instance, on the full version's target, open the Info panel and go to the build tab and add something like FULL_VERSION to the GCC_PREPROCESSOR_DEFINITIONS build setting. Then, for the lite target, enter something like LITE_VERSION. In your code, you can do:

#ifdef FULL_VERSION
NSLog(@"Full");
#else
NSLog(@"Lite");
#endif

Actually you can get the target's name to compare it, but this will not skip unnecessary code from other targets at compile time, to do this:

First go to menu Product -> Scheme -> Edit Scheme... (or CMD + <) Then in the arguments section, add inside environment variables something like:

In your code you can get the target's name as:

NSString *targetName = [[NSProcessInfo processInfo] environment][@"TARGET_NAME"];
NSLog(@"target = %@", targetName); // Will print the target's name

You can compare that string now in runtime.

But following your example: if you want that all the Pro version code to be omitted at compile time. You should do what @jason-coco says. And go to preprocessor macros in build settings, and add $(TARGET_NAME) there:

The code inside the #define will be compiled and executed if my target is "MLBGoldPA"

#if defined MLBGoldPA
    NSLog(@"Compiling MLBGoldPA");
#endif

to get your conditional evaluation working, you have to do something like:

#define myApp       1
#define myAppLite   2

beforehand, like in your _Prefix.pch file.

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