问题
When I run this code.
runAction(SKAction.playSoundFileNamed("Click.mp3", waitForCompletion: false))
My app was Crashed:
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Resource Click.mp3 cannot be found in the main bundle'
回答1:
verify that the file exists in the project. instantiates the variables in the file first and then make a method for breeding.
if the file exists in the project you should do the following:
var sound = SKAction.playSoundFileNamed("sound.mp3", waitForCompletion: false)
...
override func didMoveToView(view: SKView) {
playSound(sound)
//call playSound method when you want
}
func playSound(sound : SKAction)
{
runAction(sound)
}
in this mode don't crash
回答2:
I had this exact problem for the last hour! I had to go a different route, because I tried multiple things to get this simple line of code to work and failed. It's a little more code, but this solved my problem: https://stackoverflow.com/a/24073071/586204.
来源:https://stackoverflow.com/questions/26779434/play-sound-in-swift-spritekit-project