How to disable unused code warnings in Rust?

梦想的初衷 提交于 2019-11-26 18:39:44
Arjan

You can either:

  • Add an allow attribute on a struct, module, function, etc.:

    #[allow(dead_code)]
    struct SemanticDirection;
    
  • Add a crate-level allow attribute; notice the !:

    #![allow(dead_code)]
    
  • Pass it to rustc:

    rustc -A dead_code main.rs
    
  • Pass it using cargo via the RUSTFLAGS environment variable:

    RUSTFLAGS="$RUSTFLAGS -A dead_code" cargo build
    
antoyo

Another way to disable this warning is to prefix the identifier by _:

struct _UnusedStruct {
    _unused_field: i32,
}

fn main() {
    let _unused_variable = 10;
}

This can be useful, for instance, with an SDL window:

let _window = video_subsystem.window("Rust SDL2 demo", 800, 600);

Prefixing with an underscore is different from using a lone underscore as the name. Doing the following will immediately destroy the window, which is unlikely to be the intended behavior.

let _ = video_subsystem.window("Rust SDL2 demo", 800, 600);

Making the code public also stops the warnings; you'll need to make the enclosing mod's public too.

This makes sense when you're writing a library: your code is "unused" internally because it's intended to be used by client code.

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