C++ Union, Struct, Member type

孤者浪人 提交于 2019-12-03 16:11:18

This is a very fraught area in the C++ standard - basically a union instance, per the standard can only be treated at any one time as if it contained one "active" member - the last one written to it. So:

union U {
   int a;
   char c;
};

then:

U u;
u.a = 1;
int n = u.a;
u.c = 2;
char c = u.c;

is OK, but:

U u;
u.a = 1;
char c = u.c;

is not. However, there are vast volumes of existing code that say that both are OK. and in neither, or any, case will an exception be thrown for an "invalid" access. The C++ language uses exceptions exceptionally (!) sparingly.

Basically, if you find yourself using unions in your C++ code to deal with anything but C libraries, something is wrong.

Every time you set (write to) a member of a union, you essentially make it "active". You are only allowed to read the currently active member of the union. It means that it is your responsibility to remember somehow which member is active at each moment in time.

Attempting to access the inactive member of a union leads to undefined behavior.

Keep in mind also that your code is not valid C++. There's no such thing as "anonymous struct" in C++. Your struct member has to have a name. If your compiler accepts it, it is just a non-standard extension supported by your specific compiler.

Right, with a union the same memory locations will be used to represent a single one of the members at any given time. So if you have an instance of the union and set the value of hr, you will get garbage if you then try to read the value of f.

Try using the following to access hr:

union a;
a.hr = NULL;

It just means you can access the same memory as either the long, or the struct.

To access hr:

Odp o1;
o1.hr;

Interesting link: http://www.cplusplus.com/forum/general/18816/

Attempt to access "f" will give you some result. It will likely be representation other member of union as data type of "f", i.e. in this case you are likely will be reading partial or entire content of the "pwszFoo" represented as "long" data type. General concept is easy - union members share the same location in memory.

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