How do I change boolean properties with one click in PropertyGrid

空扰寡人 提交于 2019-12-03 16:01:49

PropertyGrid internally has methods which allows us to use them with reflection to get the GridItem under mouse when you click on its PropertyGridView internal control.

In below code, I handled mouse click on its PropertyGridView control and checked if the item under mouse position is a boolean property, I reversed it's value. The event will fire for the label of property, also for icon area of the property editor:

PropertyGrid

using System;
using System.Drawing;
using System.Reflection;
using System.Windows.Forms;
public class ExPropertyGrid : PropertyGrid
{
    protected override void OnHandleCreated(EventArgs e)
    {
        base.OnHandleCreated(e);
        var grid = this.Controls[2];
        grid.MouseClick += grid_MouseClick;
    }
    void grid_MouseClick(object sender, MouseEventArgs e)
    {
        var grid = this.Controls[2];
        var flags = BindingFlags.Instance | BindingFlags.NonPublic;
        var invalidPoint = new Point(-2147483648, -2147483648);
        var FindPosition = grid.GetType().GetMethod("FindPosition", flags);
        var p = (Point)FindPosition.Invoke(grid, new object[] { e.X, e.Y });
        GridItem entry = null;
        if (p != invalidPoint) {
            var GetGridEntryFromRow = grid.GetType()
                                          .GetMethod("GetGridEntryFromRow", flags);
            entry = (GridItem)GetGridEntryFromRow.Invoke(grid, new object[] { p.Y });
        }
        if (entry != null && entry.Value != null) {
            object parent;
            if (entry.Parent != null && entry.Parent.Value != null)
                parent = entry.Parent.Value;
            else
                parent = this.SelectedObject;
            if (entry.Value != null && entry.Value is bool) {
                entry.PropertyDescriptor.SetValue(parent,!(bool)entry.Value);
                this.Refresh();
            }
        }
    }
}

Drawing CheckBox in PropertyGrid

public class MyBoolEditor : UITypeEditor
{
    public override bool GetPaintValueSupported
        (System.ComponentModel.ITypeDescriptorContext context)
    { return true; }
    public override void PaintValue(PaintValueEventArgs e)
    {
        var rect = e.Bounds;
        rect.Inflate(1, 1);
        ControlPaint.DrawCheckBox(e.Graphics, rect, ButtonState.Flat |
            (((bool)e.Value) ? ButtonState.Checked : ButtonState.Normal));
    }
}

Class which used in screenshot

public class Model
{
    public int Property1 { get; set; }
    [Editor(typeof(MyBoolEditor), typeof(UITypeEditor))]
    public bool Property2 { get; set; }

    [TypeConverter(typeof(ExpandableObjectConverter))]
    public Model Property3 { get; set; }
}
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