How to trick boost::asio to allow move-only handlers

感情迁移 提交于 2019-12-03 15:24:42

问题


In a RPC communication protocol, after the invocation of a method I'm sending "done" messages back to the caller. Since the methods are invoked in a concurrent fashion, the buffer containing the response (a std::string) needs to be protected by a mutex. What I'm trying to achieve is the following:

void connection::send_response()
{
    // block until previous response is sent
    std::unique_lock<std::mutex> locker(response_mutex_);

    // prepare response
    response_ = "foo";

    // send response back to caller. move the unique_lock into the binder
    // to keep the mutex locked until asio is done sending.
    asio::async_write(stream_,
                      asio::const_buffers_1(response_.data(), response_.size()),
                      std::bind(&connection::response_sent, shared_from_this(),
                                _1, _2, std::move(locker))
                      );
}

void connection::response_sent(const boost::system::error_code& err, std::size_t len)
{
    if (err) handle_error(err);
    // the mutex is unlocked when the binder is destroyed
}

However, this fails to compile, since boost::asio requires handlers to be CopyConstructible.

The problem can be worked around (albeit not very elegantly) by using the following shared locker class instead of unique_lock:

template <typename Mutex>
class shared_lock
{
public:
    shared_lock(Mutex& m)
    : p_(&m, std::mem_fn(&Mutex::unlock))
    { m.lock(); }

private:
    std::shared_ptr<Mutex> p_;
};

What is the reasoning behind boost::asio not allowing move-only handlers?


回答1:


Until Chris Kohlhoff responds to the bug I've filed, here's a simple workaround:

template <typename F>
struct move_wrapper : F
{
    move_wrapper(F&& f) : F(std::move(f)) {}

    move_wrapper(move_wrapper&&) = default;
    move_wrapper& operator=(move_wrapper&&) = default;

    move_wrapper(const move_wrapper&);
    move_wrapper& operator=(const move_wrapper&);
};

template <typename T>
auto move_handler(T&& t) -> move_wrapper<typename std::decay<T>::type>
{
    return std::move(t);
}

The wrapper declares a copy constructor, tricking asio's machinery into submission, but never defines it, so that copying would result in a linking error.

Now one can finally do this:

std::packaged_task<int()> pt([] {
    std::this_thread::sleep_for(std::chrono::seconds(1));
    return 42;
});
std::future<int> fu = pt.get_future();

boost::asio::io_service io;
io.post(move_handler(pt));
std::thread(&boost::asio::io_service::run, &io).detach();

int result = fu.get();
assert(result == 42);



回答2:


Here's a simpler workaround:

shared_ptr<mutex> lock(mutex & m)
{
    m.lock();
    return shared_ptr<mutex>(&m, mem_fn(&mutex::unlock));
}

No need to write custom wrappers.

Referring to Smart Pointer Programming Techniques you can even use:

class shared_lock    {
private:    
    shared_ptr<void> pv;    
public:    
    template<class Mutex> explicit shared_lock(Mutex & m): pv((m.lock(), &m), mem_fn(&Mutex::unlock)) {}
};

shared_lock can now be used as:

shared_lock lock(m);

Note that shared_lock is not templated on the mutex type, thanks to shared_ptr<void>'s ability to hide type information.

It potentially costs more, but it has some thing going for it too (the receiver can take shared_lock and you could pass it an upgradable, shared, unique lock, scope_guard, of basically any BasicLockable or "better"



来源:https://stackoverflow.com/questions/17211263/how-to-trick-boostasio-to-allow-move-only-handlers

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