I have several questions about new <chrono>
header in C++ 11. Using Windows 7, Visual Studio 2012.
Looking at the example http://en.cppreference.com/w/cpp/chrono
#include <iostream>
#include <chrono>
#include <ctime>
int fibonacci(int n)
{
if (n < 3) return 1;
return fibonacci(n-1) + fibonacci(n-2);
}
int main()
{
std::chrono::time_point<std::chrono::system_clock> start, end;
start = std::chrono::system_clock::now();
int result = fibonacci(42);
end = std::chrono::system_clock::now();
int elapsed_seconds = std::chrono::duration_cast<std::chrono::seconds>
(end-start).count();
std::time_t end_time = std::chrono::system_clock::to_time_t(end);
std::cout << "finished computation at " << std::ctime(&end_time)
<< "elapsed time: " << elapsed_seconds << "s\n";
}
Possible output
finished computation at Sat Jun 16 20:42:57 2012
elapsed time: 3s
- I have noticed that example uses
std::chrono::system_clock::now();
does it mean it can be used to measure only elapsed time and not the CPU time ??? And if I want to measure CPU time, what Clocks should I use ? - Notice that
elapsed time: 3s
is output is rounded to whole integer. Is there way to make it more granulated?
Correct
According to the standard:
system_clock represent[s] wall clock time from the system-wide realtime clock.
The
<chrono>
library does not provide a mechanism for measuring CPU time, so if you want that you'll have to fall back on the old<ctime>
library and usestd::clock()
.(And if you're targeting Windows you'll have to fall back on whatever platform-specific API Windows provides for getting CPU time since, as you point out, their
std::clock()
doesn't work correctly.)system_clock
is more like a counterpart tostd::time()
than tostd::clock()
. (E.g., note thatsystem_clock
provides conversions betweensystem_clock::time_point
s andtime_t
.) I imagine that the lack of a clock in<chrono>
for measuring CPU time is due to time constraints on the standard committee and the fact that that functionality is less used than the system's wall clock and real-time clocks.If you want CPU time but also want the benefits that
<chrono>
provides, you should implement a clock type that conforms to the Clock concept outlined in the standard and which provides CPU time, perhaps implemented internally usingstd::clock()
.The line that says
int elapsed_seconds = std::chrono::duration_cast<std::chrono::seconds> (end-start).count();
is what causes the time to be rounded to an integral number of seconds. You can choose any period you'd like, or you can use a floating point representation in order to allow non-integral values:
std::int64_t elapsed_attoseconds = std::chrono::duration_cast<std::chrono::duration<std::int64_t, std::atto>> (end-start).count(); double elapsed_seconds = std::chrono::duration_cast<std::chrono::duration<double,std::ratio<1>>> (end-start).count();
Note that in real code you should avoid using
.count()
to escape the strong typing provided bychrono::duration
until you absolutely must.auto total_duration = end - start; auto seconds = std::chrono::duration_cast<std::chrono::seconds>(total_duration); auto milli = std::chrono::duration_cast<std::chrono::milliseconds>(total_duration - seconds); std::cout << seconds.count() << "s " << milli.count() << "ms\n";
1) I'm fairly certain the highest resolution you can get is to use std::chrono::high_resolution_clock
and then don't do any duration casting:
int elapsed_ticks = (end-start).count();
2) Change the argument of duration_cast to something like nanoseconds
:
int elapsed_seconds = std::chrono::duration_cast<std::chrono::nanoseconds>
(end-start).count();
来源:https://stackoverflow.com/questions/13666320/several-questions-about-chrono-header-in-c-11