How do I play a sound when an element changes, like SO Chat does?

夙愿已清 提交于 2019-12-03 12:01:59

Use a variable to represent whether the sound should be played or not.

var shouldPlayAlertSound = true,
    notif = new Audio('http://cycle1500.com/sounds/infbego.wav');
if (window.innerHeight === window.outerHeight) {
  $(window).bind({
    'DOMNodeInserted': function() {
      if (shouldPlayAlertSound) {
        notif.play();
      }
      shouldPlayAlertSound = false;
    }, blur: function() {
      shouldPlayAlertSound = true;
    } 
  });
}

Edit: I've tested this working on Firefox, Safari, and Opera (except for the innerHeight check). (Chrome doesn't support playing WAV audio files, only the MP3, AAC, or Ogg Vorbis formats.)

If this is your only DOMNodeInserted handler, I'd just remove it when the work is done (making all future insertions cheaper), like this:

notif = new Audio('http://cycle1500.com/sounds/infbego.wav');
if (window.innerHeight === window.outerHeight) {
  $(window).bind({
    'DOMNodeInserted': function() { 
      notif.play(); 
      $(window).unbind('DOMNodeInserted'); 
    }
  });
}

If it's not the only handler that's workable too, just make it a named function:

notif = new Audio('http://cycle1500.com/sounds/infbego.wav');
if (window.innerHeight === window.outerHeight) {
  function play() { notif.play(); $(window).unbind('DOMNodeInserted', play); }
  $(window).bind({
    'DOMNodeInserted': play
  });
}
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