AS3 - At exactly 23 empty alpha channels, images below stop drawing

坚强是说给别人听的谎言 提交于 2019-12-03 08:37:37

Im not sure why u add Bitmap's as childs. I think u should Draw all "shapes" on a single BitmapData, using draw(). You can simply draw shapes, and then draw them to BitmapData. I can be more specific if u need more explanation.

set bmp.cacheAsBitmap= ture to each Bitmap

Aside from drawing to a single BitmapData, an additional method to attempt might be to place your Bitmaps into a single Sprite. Set cacheAsBitmap=true for your Sprite container.

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