Direct2D - Emulating Color Keyed Transparent Bitmaps

戏子无情 提交于 2019-12-03 08:34:08

If you only need to "process" the bitmap to render it, then the fastest is always GPU. In Direct2D there are effects (ID2D1Effect) for simple bitmap processing. You can write your own [it seems comparatively complicated], or use one of the built-in effects [which is rather simple]. There is one called chroma-key (CLSID_D2D1ChromaKey).

On the other hand, if you need to do further processing on CPU, it gets more complex. You might be better off optimizing the code you have.

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