How to make a UIView focusable using the focus engine on Apple TV

无人久伴 提交于 2019-12-03 07:47:58

So the problem was that I didn't notice that my cell got focus. To wrap this up, you need to implement

1) override canBecomeFocused

2) override "didUpdateFocusInContext:withAnimationCoordinator:" method to be able to highlight the cell as focused

Swift 2.3:

override func canBecomeFocused() -> Bool {
    return true
}

override func didUpdateFocusInContext(context: UIFocusUpdateContext, withAnimationCoordinator coordinator: UIFocusAnimationCoordinator) {

    if context.nextFocusedView == self {
        coordinator.addCoordinatedAnimations({ () -> Void in
            self.layer.backgroundColor = UIColor.blueColor().colorWithAlphaComponent(0.2).CGColor
        }, completion: nil)
    } else if context.previouslyFocusedView == self {
        coordinator.addCoordinatedAnimations({ () -> Void in
            self.layer.backgroundColor = UIColor.clearColor().CGColor
        }, completion: nil)
    }
}

Swift 3:

override var canBecomeFocused: Bool {
    return true
}

override func didUpdateFocus(in context: UIFocusUpdateContext, with coordinator: UIFocusAnimationCoordinator) {
    if context.nextFocusedView == self {
        coordinator.addCoordinatedAnimations({ () -> Void in
            self.layer.backgroundColor = UIColor.blue.withAlphaComponent(0.2).cgColor
        }, completion: nil)

    } else if context.previouslyFocusedView == self {
        coordinator.addCoordinatedAnimations({ () -> Void in
            self.layer.backgroundColor = UIColor.clear.cgColor
        }, completion: nil)
    }
}

It seems that things had changed and now the correct way to make a view focusable is this:

override var canBecomeFocused : Bool { return true }

Swift 3 version of Pavel's code:

override var canBecomeFocused: Bool {
    return true
}

override func didUpdateFocus(in context: UIFocusUpdateContext, with coordinator: UIFocusAnimationCoordinator) {

    if context.nextFocusedView == self {
        coordinator.addCoordinatedAnimations({ () -> Void in
            self.layer.backgroundColor = UIColor.blue.withAlphaComponent(0.2).cgColor
        }, completion: nil)

    } else if context.previouslyFocusedView == self {
        coordinator.addCoordinatedAnimations({ () -> Void in
            self.layer.backgroundColor = UIColor.clear.cgColor
        }, completion: nil)
    }
}
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