FXML, JavaFX 8, TableView: Make a delete button in each row and delete the row accordingly

本小妞迷上赌 提交于 2019-12-03 07:28:24

You need a custom cell factory defined for the column containing the delete button.

TableColumn<Person, Person> unfriendCol = new TableColumn<>("Anti-social");
unfriendCol.setCellValueFactory(
    param -> new ReadOnlyObjectWrapper<>(param.getValue())
);
unfriendCol.setCellFactory(param -> new TableCell<Person, Person>() {
    private final Button deleteButton = new Button("Unfriend");

    @Override
    protected void updateItem(Person person, boolean empty) {
        super.updateItem(person, empty);

        if (person == null) {
            setGraphic(null);
            return;
        }

        setGraphic(deleteButton);
        deleteButton.setOnAction(
            event -> getTableView().getItems().remove(person)
        );
    }
});

Here is a sample app. It doesn't use FXML, but you could adapt it to work with FXML very easily. Just click on an "Unfriend" button in the "Anti-social" column to delete a friend. Do it a lot and you will soon run out of friends.

import javafx.application.Application;
import javafx.beans.property.ReadOnlyObjectWrapper;
import javafx.beans.property.SimpleStringProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Insets;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.layout.Priority;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.stage.Stage;

public class GestureEvents extends Application {
    private TableView<Person> table = new TableView<>();
    private final ObservableList<Person> data =
        FXCollections.observableArrayList(
            new Person("Jacob", "Smith"),
            new Person("Isabella", "Johnson"),
            new Person("Ethan", "Williams"),
            new Person("Emma", "Jones"),
            new Person("Michael", "Brown")
        );

    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage stage) {
        final Label label = new Label("Friends");
        label.setFont(new Font("Arial", 20));

        final Label actionTaken = new Label();

        TableColumn<Person, Person> unfriendCol = new TableColumn<>("Anti-social");
        unfriendCol.setMinWidth(40);
        unfriendCol.setCellValueFactory(param -> new ReadOnlyObjectWrapper<>(param.getValue()));
        unfriendCol.setCellFactory(param -> new TableCell<Person, Person>() {
            private final Button deleteButton = new Button("Unfriend");

            @Override
            protected void updateItem(Person person, boolean empty) {
                super.updateItem(person, empty);

                if (person == null) {
                    setGraphic(null);
                    return;
                }

                setGraphic(deleteButton);
                deleteButton.setOnAction(event -> data.remove(person));
            }
        });

        TableColumn<Person, String> firstNameCol = new TableColumn<>("First Name");
        firstNameCol.setMinWidth(100);
        firstNameCol.setCellValueFactory(
                new PropertyValueFactory<>("firstName"));

        TableColumn<Person, String> lastNameCol = new TableColumn<>("Last Name");
        lastNameCol.setMinWidth(100);
        lastNameCol.setCellValueFactory(
                new PropertyValueFactory<>("lastName"));

        table.setItems(data);
        table.getColumns().addAll(unfriendCol, firstNameCol, lastNameCol);
        table.setPrefHeight(250);

        final VBox vbox = new VBox();
        vbox.setSpacing(5);
        vbox.setPadding(new Insets(10, 10, 10, 10));
        vbox.getChildren().addAll(label, table, actionTaken);
        VBox.setVgrow(table, Priority.ALWAYS);

        stage.setScene(new Scene(vbox));
        stage.show();
    }

    public static class Person {

        private final SimpleStringProperty firstName;
        private final SimpleStringProperty lastName;

        private Person(String fName, String lName) {
            this.firstName = new SimpleStringProperty(fName);
            this.lastName = new SimpleStringProperty(lName);
        }

        public String getFirstName() {
            return firstName.get();
        }

        public void setFirstName(String fName) {
            firstName.set(fName);
        }

        public String getLastName() {
            return lastName.get();
        }

        public void setLastName(String fName) {
            lastName.set(fName);
        }
    }
}
标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!