问题
This is a follow up question (and answer) on the How to localize my app with Xcode 4? question.
How do I localize my app with Xcode 5.x?
回答1:
It's quite simple once you understand it.
The first thing you want to do is add a localization file to your project. To do so, simply select your project's main group

then, from the toolbar, select File → New → File...
(or just hold down ⌘N
)

Under the Resource
category, select Strings File

Localizable.strings
(note that it is case sensitive) 
Now that we have our localizable file, we can click on the Localize...
button, in the File Inspector

Xcode is going to ask you if you want to localize the file, just click on Localize
with Base
selected

Now this next part is a bit tricky. We need to enter our project's Info
section, to do so, click on the project file in Xcode's Navigator
, then to your right you'll see a category named PROJECT
, click on your project file under this category

Now we can add our desired language under the Localizations
category. I'll add Norwegian

It's important
that we only leave our Localizable.strings
file checked in the menu that appears

Now we can expand our Localizable.strings
file in the Navigator
to see our localizable files

We now how our Base
file (within our Localizable.strings
file), which will be our app's "main language", and our previously selected language.
It's important to know that the structure of these files needs to be identical. You'll see what I mean in just a sec.
In our Base
, I'll add a string named it_worked
, and add it's localization

And in our previously selected language (In my case Norwegian
), i'll add the same string it_worked
(to keep the structure), but with a different localization

Now that we have our localized file, we can make our app read it when needed.
I added a UILabel
to my app, so that we can make our app display the localized text.
[myLabel setText:NSLocalizedString(@"it_worked", nil)];
Now if I launch my app, we'll see our base language

and if I change the language of the simulator to Norwegian, we'll see our other language

回答2:
You don't need to add the uilabel and change the text on code.
You can take advanced of the User Defined Runtime Attributes:
http://cupobjc.blogspot.com.es/2014/04/interfaz-builder-localization.html
First define a new category for UILabel:
#import "UILabel+Localized.h"
@implementation UILabel (Localized)
-(void) setTextLocalized:(NSString *)aText{
[self setText:NSLocalizedString(aText, nil)];
}
@end
Then in the interface builder, User Defined Runtime Attributes :
textLocalized String your string to localized

来源:https://stackoverflow.com/questions/23308261/how-to-localize-my-app-with-xcode-5