Write StringBuilder to Stream

断了今生、忘了曾经 提交于 2019-12-03 00:54:40

Don't use a StringBuilder, if you're writing to a stream, do just that with a StreamWriter:

using (var memoryStream = new MemoryStream())
using (var writer = new StreamWriter(memoryStream ))
{
    // Various for loops etc as necessary that will ultimately do this:
    writer.Write(...);
}
particle

That is the best method. Other wise loss the StringBuilder and use something like following:

using (MemoryStream ms = new MemoryStream())
{
    using (StreamWriter sw = new StreamWriter(ms, Encoding.Unicode))
    {
        sw.WriteLine("dirty world.");
    }
    //do somthing with ms
}

Perhaps it will be usefull.

var sb= new StringBuilder("All your money");
sb.Append(" are belong to us, dude.");
var myString = sb.ToString();
var myByteArray = System.Text.Encoding.UTF8.GetBytes(myString);
var ms = new MemoryStream(myByteArray);
// Do what you need with MemoryStream

Depending on your use case it may also make sense to just start with a StringWriter:

StringBuilder sb = null;

// StringWriter - a TextWriter backed by a StringBuilder
using (var writer = new StringWriter())
{
    writer.WriteLine("Blah");
    . . .
    sb = writer.GetStringBuilder(); // Get the backing StringBuilder out
}

// Do whatever you want with the StringBuilder

If you want to use something like a StringBuilder because it is cleaner to pass around and work with, then you can use something like the following StringBuilder alternate I created.

The most important thing it does different is that it allows access to the internal data without having to assemble it into a String or ByteArray first. This means you don't have to double up the memory requirements and risk trying to allocate a contiguous chunk of memory that fits your entire object.

NOTE: I am sure there are better options then using a List<string>() internally but this was simple and proved to be good enough for my purposes.

public class StringBuilderEx
{
    List<string> data = new List<string>();
    public void Append(string input)
    {
        data.Add(input);
    }
    public void AppendLine(string input)
    {
        data.Add(input + "\n");
    }
    public void AppendLine()
    {
        data.Add("\n");
    }

    /// <summary>
    /// Copies all data to a String.
    /// Warning: Will fail with an OutOfMemoryException if the data is too
    /// large to fit into a single contiguous string.
    /// </summary>
    public override string ToString()
    {
        return String.Join("", data);
    }

    /// <summary>
    /// Process Each section of the data in place.   This avoids the
    /// memory pressure of exporting everything to another contiguous
    /// block of memory before processing.
    /// </summary>
    public void ForEach(Action<string> processData)
    {
        foreach (string item in data)
            processData(item);
    }
}

Now you can dump the entire contents to file using the following code.

var stringData = new StringBuilderEx();
stringData.Append("Add lots of data");

using (StreamWriter file = new System.IO.StreamWriter(localFilename))
{
    stringData.ForEach((data) =>
    {
        file.Write(data);
    });
}
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