CLLocationCoordinate2D without knowing how many will be in the array?

不问归期 提交于 2019-12-03 00:17:25
Seamus Campbell
// unpacking an array of NSValues into memory
CLLocationCoordinate2D *points = malloc([mutablePoints count] * sizeof(CLLocationCoordinate2D));
for(int i = 0; i < [mutablePoints count]; i++) {
    [[mutablePoints objectAtIndex:i] getValue:(points + i)];
}

MKPolyline *myPolyline = [MKPolyline polylineWithCoordinates:points count:[mutablePoints count]];
free(points);

Box them up in an NSValue object and throw them in an NSMutableArray.

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