What does Python's socket.recv() return for non-blocking sockets if no data is received until a timeout occurs?

家住魔仙堡 提交于 2019-11-26 15:55:52

In the case of a non blocking socket that has no data available, recv will throw the socket.error exception and the value of the exception will have the errno of either EAGAIN or EWOULDBLOCK. Example:

import sys
import socket
import fcntl, os
import errno
from time import sleep

s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect(('127.0.0.1',9999))
fcntl.fcntl(s, fcntl.F_SETFL, os.O_NONBLOCK)

while True:
    try:
        msg = s.recv(4096)
    except socket.error, e:
        err = e.args[0]
        if err == errno.EAGAIN or err == errno.EWOULDBLOCK:
            sleep(1)
            print 'No data available'
            continue
        else:
            # a "real" error occurred
            print e
            sys.exit(1)
    else:
        # got a message, do something :)

The situation is a little different in the case where you've enabled non-blocking behavior via a time out with socket.settimeout(n) or socket.setblocking(False). In this case a socket.error is stil raised, but in the case of a time out, the accompanying value of the exception is always a string set to 'timed out'. So, to handle this case you can do:

import sys
import socket
from time import sleep

s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect(('127.0.0.1',9999))
s.settimeout(2)

while True:
    try:
        msg = s.recv(4096)
    except socket.timeout, e:
        err = e.args[0]
        # this next if/else is a bit redundant, but illustrates how the
        # timeout exception is setup
        if err == 'timed out':
            sleep(1)
            print 'recv timed out, retry later'
            continue
        else:
            print e
            sys.exit(1)
    except socket.error, e:
        # Something else happened, handle error, exit, etc.
        print e
        sys.exit(1)
    else:
        if len(msg) == 0:
            print 'orderly shutdown on server end'
            sys.exit(0)
        else:
            # got a message do something :)

As indicated in the comments, this is also a more portable solution since it doesn't depend on OS specific functionality to put the socket into non-blockng mode.

See recv(2) and python socket for more details.

It is simple: if recv() returns 0 bytes; you will not receive any more data on this connection. Ever. You still might be able to send.

It means that your non-blocking socket have to raise an exception (it might be system-dependent) if no data is available but the connection is still alive (the other end may send).

When you use recv in connection with select if the socket is ready to be read from but there is no data to read that means the client has closed the connection.

Here is some code that handles this, also note the exception that is thrown when recv is called a second time in the while loop. If there is nothing left to read this exception will be thrown it doesn't mean the client has closed the connection :

def listenToSockets(self):

    while True:

        changed_sockets = self.currentSockets

        ready_to_read, ready_to_write, in_error = select.select(changed_sockets, [], [], 0.1)

        for s in ready_to_read:

            if s == self.serverSocket:
                self.acceptNewConnection(s)
            else:
                self.readDataFromSocket(s)

And the function that receives the data :

def readDataFromSocket(self, socket):

    data = ''
    buffer = ''
    try:

        while True:
            data = socket.recv(4096)

            if not data: 
                break

            buffer += data

    except error, (errorCode,message): 
        # error 10035 is no data available, it is non-fatal
        if errorCode != 10035:
            print 'socket.error - ('+str(errorCode)+') ' + message


    if data:
        print 'received '+ buffer
    else:
        print 'disconnected'

Just to complete the existing answers, I'd suggest using select instead of nonblocking sockets. The point is that nonblocking sockets complicate stuff (except perhaps sending), so I'd say there is no reason to use them at all. If you regularly have the problem that your app is blocked waiting for IO, I would also consider doing the IO in a separate thread in the background.

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