Does Monitor.Wait ensure that fields are re-read?

冷暖自知 提交于 2019-12-02 21:23:57

Since the Wait() method is releasing and reacquiring the Monitor lock, if lock performs the memory fence semantics, then Monitor.Wait() will as well.

To hopefully address your comment:

The locking behavior of Monitor.Wait() is in the docs (http://msdn.microsoft.com/en-us/library/aa332339.aspx), emphasis added:

When a thread calls Wait, it releases the lock on the object and enters the object's waiting queue. The next thread in the object's ready queue (if there is one) acquires the lock and has exclusive use of the object. All threads that call Wait remain in the waiting queue until they receive a signal from Pulse or PulseAll, sent by the owner of the lock. If Pulse is sent, only the thread at the head of the waiting queue is affected. If PulseAll is sent, all threads that are waiting for the object are affected. When the signal is received, one or more threads leave the waiting queue and enter the ready queue. A thread in the ready queue is permitted to reacquire the lock.

This method returns when the calling thread reacquires the lock on the object.

If you're asking about a reference for whether a lock/acquired Monitor implies a memory barrier, the ECMA CLI spec says the following:

12.6.5 Locks and Threads:

Acquiring a lock (System.Threading.Monitor.Enter or entering a synchronized method) shall implicitly perform a volatile read operation, and releasing a lock (System.Threading.Monitor.Exit or leaving a synchronized method) shall implicitly perform a volatile write operation. See §12.6.7.

12.6.7 Volatile Reads and Writes:

A volatile read has "acquire semantics" meaning that the read is guaranteed to occur prior to any references to memory that occur after the read instruction in the CIL instruction sequence. A volatile write has "release semantics" meaning that the write is guaranteed to happen after any memory references prior to the write instruction in the CIL instruction sequence.

Also, these blog entries have some details that might be of interest:

Further to Michael Burr's answer, not only does Wait release and re-acquire the lock, but it does this so that another thread can take out the lock in order to examine the shared state and call Pulse. If the second thread doesn't take out the lock then Pulse will throw. If they don't Pulse the first thread's Wait won't return. Hence any other thread's access to the shared state must happen within a proper memory-barried scenario.

So assuming the Monitor methods are being used according to the locally-checkable rules, then all memory accesses happen inside a lock, and hence only the automatic memory barrier support of lock is relevant/necessary.

Maybe I can help you this time... instead of using a volatile you can use Interlocked.Exchange with an integer.

if (closing==1) {       // <==== (2) access field here
    value = default(T);
    return false;
}

// somewhere else in your code:
Interlocked.Exchange(ref closing, 1);

Interlocked.Exchange is a synchronization mechanism, volatile isn't... I hope that's worth something (but you probably already thought about this).

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