I'm in the process of writing a WCF service that will allow an ASP.Net web site to retrieve files (based on this article). My problem is that when I return the stream, it's blank.
For simplicity, I've isolated the code into a simple winforms app to try and find what the problem is with returning a stream and this is the code:
private Stream TestStream()
{
Stream fs = File.OpenRead(@"c:\testdocument.docx");
return fs;
}
// This method converts the filestream into a byte array so that when it is
// used in my ASP.Net project the file can be sent using response.Write
private void Test()
{
System.IO.MemoryStream data = new System.IO.MemoryStream();
System.IO.Stream str = TestStream();
str.CopyTo(data);
byte[] buf = new byte[data.Length];
data.Read(buf, 0, buf.Length);
}
The result of this code is that buf
is 12,587 bytes long (the correct length of the file) but it just contains 0's.
The Word document opens without problems if I try it, am I missing something obvious?
You forgot to seek:
str.CopyTo(data);
data.Seek(0, SeekOrigin.Begin); // <-- missing line
byte[] buf = new byte[data.Length];
data.Read(buf, 0, buf.Length);
Options:
- Use
data.Seek
as suggested by ken2k Use the somewhat simpler
Position
property:data.Position = 0;
Use the
ToArray
call inMemoryStream
to make your life simpler to start with:byte[] buf = data.ToArray();
The third option would be my preferred approach.
Note that you should have a using
statement to close the file stream automatically (and optionally for the MemoryStream
), and I'd add a using directive for System.IO
to make your code cleaner:
byte[] buf;
using (MemoryStream data = new MemoryStream())
{
using (Stream file = TestStream())
{
file.CopyTo(data);
buf = data.ToArray();
}
}
// Use buf
You might also want to create an extension method on Stream
to do this for you in one place, e.g.
public static byte[] CopyToArray(this Stream input)
{
using (MemoryStream memoryStream = new MemoryStream())
{
input.CopyTo(memoryStream);
return memoryStream.ToArray();
}
}
Note that this doesn't close the input stream.
You forgot to reset the position of the memory stream:
private void Test()
{
System.IO.MemoryStream data = new System.IO.MemoryStream();
System.IO.Stream str = TestStream();
str.CopyTo(data);
// Reset memory stream
data.Seek(0, SeekOrigin.Begin);
byte[] buf = new byte[data.Length];
data.Read(buf, 0, buf.Length);
}
Update:
There is one more thing to note: It usually pays not to ignore the return values of methods. A more robust implementation should check how many bytes have been read after the call returns:
private void Test()
{
using(MemoryStream data = new MemoryStream())
{
using(Stream str = TestStream())
{
str.CopyTo(data);
}
// Reset memory stream
data.Seek(0, SeekOrigin.Begin);
byte[] buf = new byte[data.Length];
int bytesRead = data.Read(buf, 0, buf.Length);
Debug.Assert(bytesRead == data.Length,
String.Format("Expected to read {0} bytes, but read {1}.",
data.Length, bytesRead));
}
}
You need
str.CopyTo(data);
data.Position = 0; // reset to beginning
byte[] buf = new byte[data.Length];
data.Read(buf, 0, buf.Length);
And since your Test()
method is imitating the client it ought to Close()
or Dispose()
the str
Stream. And the memoryStream too, just out of principal.
Try changing your code to this:
private void Test()
{
System.IO.MemoryStream data = new System.IO.MemoryStream(TestStream());
byte[] buf = new byte[data.Length];
data.Read(buf, 0, buf.Length);
}
来源:https://stackoverflow.com/questions/8741474/returning-a-stream-from-file-openread