So, I only know how to use Python, but I also know how to model in 3d. I've heard of OpenGL and I really want to learn how to use, because it seems very useful (I want to create simple games with it...). I found PyOpenGL, Python bindings for OpenGL, but I couldn't find any "real" documentation, so the only option is to study code examples and tutorials written in C++ or something. But, as I said, I only know how to use Python. What can I do about that?
You should go on and read a OpenGL tutorial.
Here's a pyopengl demo; other samples are over here.
Also, you can use pygame together with pyopengl; an example is here.
You can try with something higher level, if you want do to simple games, Panda3D has a reputation of being very simple (compared to straight opengl) to learn.
If your goal is to make games in Python, then you should look at PyGame. Its better documented and supported.
If you use Cython there is a possibility to optimise part of your code with OpenCL:
来源:https://stackoverflow.com/questions/12121916/using-opengl-with-python