ZLib decompression

坚强是说给别人听的谎言 提交于 2019-12-02 09:47:53

问题


I am trying to compress data using the zlib .net library. Regardless of the content of the uncompressed string I only seem to get two bytes of data in the raw[].

{
    string uncompressed = "1234567890";
    byte[] data = UTF8Encoding.Default.GetBytes(uncompressed);

    MemoryStream input = new MemoryStream(data);
    MemoryStream output = new MemoryStream();
    Stream outZStream = new ZOutputStream(output,zlibConst.Z_DEFAULT_COMPRESSION);

    CopyStream(input, outZStream);

    output.Seek(0, SeekOrigin.Begin);
    byte[] raw = output.ToArray();
    string compressed = Convert.ToBase64String(raw);
}

public void CopyStream(System.IO.Stream input, System.IO.Stream output)
{
    byte[] buffer = new byte[2000];
    int len;
    while ((len = input.Read(buffer, 0, 2000)) > 0)
    {
       output.Write(buffer, 0, len);
    }
    output.Flush();
}

回答1:


The problem here is that the ZOutputStream actually writes some of the information into the stream in the finish() method (which is called by Close). The Close method also closes the base stream, so that is not much use in this situation.

Changing the code to the following should work:

{
    string uncompressed = "1234567890";
    byte[] data = UTF8Encoding.Default.GetBytes(uncompressed);

    MemoryStream input = new MemoryStream(data);
    MemoryStream output = new MemoryStream();
    ZOutputStream outZStream = new ZOutputStream(output,zlibConst.Z_DEFAULT_COMPRESSION);

    CopyStream(input, outZStream);

    outZStream.finish();

    output.Seek(0, SeekOrigin.Begin);
    byte[] raw = output.ToArray();
    string compressed = Convert.ToBase64String(raw);
}

public void CopyStream(System.IO.Stream input, System.IO.Stream output)
{
    byte[] buffer = new byte[2000];
    int len;
    while ((len = input.Read(buffer, 0, 2000)) > 0)
    {
       output.Write(buffer, 0, len);
    }
    output.Flush();
}


来源:https://stackoverflow.com/questions/1327412/zlib-decompression

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