Creating path using CGMutablePath creates line to wrong CGPoint

丶灬走出姿态 提交于 2019-12-02 09:19:32

path.addLine(to: s) s here had reversed y so this did the trick

let frame = self.sceneView.frame
let sInversed = CGPoint(x: from.x, y: frame.height - s.y)

path.addLine(to: sInversed)

Here origin of SKScene was in bottom left of screen instead of top left.

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