Load basefont from resource

我们两清 提交于 2019-12-02 08:58:31

Try using:

Byte[] fb = Properties.Resources.arialuni;
_bfArial = BaseFont.CreateFont("arialuni.ttf", BaseFont.CP1252, BaseFont.EMBEDDED, BaseFont.CACHED, fb, null);

"Properties" appear under "GIGPrinting" in the Solution Explorer and "Properties.Resources" is the reference to the resources folder.

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