QObject::setParent: Cannot set parent, new parent is in a different thread

假装没事ソ 提交于 2019-12-02 04:41:14

Let's be clear. Your code is not working as you intended it to work. That is what the framework is telling you.

QObject::setParent: Cannot set parent, new parent is in a different thread

This means all slots and signals of a certain object (suspected myClass) will not be executed in the same thread as the one expected. The issue here revolve about the parent of either myClass andclassX objects

Possibility I : myClass->moveToThread(&myClassThread); is failing

Cause: myClass has a parent already set. which is forbidden.

It mean that init() will be triggered by the thread of the thread object myClassThread. Thread-wise and event-wise, this is almost the same as if you did

MyClass * myClass = new MyClass(classX);
QMetaObject::invokeMethod(myClass, "init", Qt::QueuedConnection);

Possibility II : init() is violating thread affinity

Cause: `classX``or a mysterious related object has a parent already set or is not movable to another thread. Think widget.

moveToThread succeed, you have MyClass in one thread, and classX in another thread. You have provided classX when constructing myClass. myClass is now manipulating an object in another thread, and without further code we cannot assume thread safety or correct child parent affinity. Review MyClass::MyClass` and MyClass::init carefully.

Which One is Occurring?

Break in the debugger in controller code and look at the thread id. Then break in the debugger in the init method.

  • If it is the same thread, case I
  • Otherwise it is case II

This is wrong in many ways:

QThread myClassThread;
MyClass * myClass = new MyClass(classX);
connect(&myClassThread, SIGNAL(started()), myClass, SLOT(init()));
myClass->moveToThread(&myClassThread);
myClassThread.start();
  1. You are creating thread object on stack not on heap! This means myClassThread object will be destroyed when this block of code ends.
  2. myClass has a parent. Object which are moved to thread can't have any parent. Only whole three of objects can be moved to threads
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