MonoDroid apps don't use correct density drawables

青春壹個敷衍的年華 提交于 2019-12-02 03:57:05

After chatting with Xamarin support it turns out that the problem was related to an incorrect AndroidManifest.xml file...

It didn't have the <uses-sdk> tag set correctly...

Changing it from

 <uses-sdk /> <!-- Why in the world this is the default I'll never know! -->

to this

 <uses-sdk android:minSdkVersion="8" targetSdkVersion="8"/>

completely solved the problem.

Hope others find this useful!

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